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SVGA Tornado - finally here

Started by Frankie, October 10, 2026, 03:54:06 PM

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Frankie

SVGA Tornado: Digital Integration Tornado & Desert Storm in High-Resolution 800x600 VESA



33 year wait is over. External views and 3D modelling is now in crisp SVGA mode.





Noice!

See https://github.com/amalahama/SVGA-Tornado-Release

A big SHOUTOUT and THANKS to amalamaha! A discussion on this amazing development can be found in the Tornado Discord, #Lounge channel.
To join the Tornado Discord click  here.

After the Dogs of War are let slip, let us smoke the Pipes Of Peace.

Asid


I stand against Racism, Bigotry and Bullying

Rinix

Solid work in increasing the resolution of an old game. :thumbsup
I ride inside Steel Beasts.

Frankie

Hi all. Frankie Kam here. Still alive and kicking.

https://github.com/amalahama/DI-Tornado-Desert-Storm-1.0e-Source-Code

I would like to inform you that a dude named amalhama has taken the European Theater, original 1989-1991-era Tornado ASM-86 8-bit source code, the Tornado 1.0e Operation Desert Storm binary code, and an AI tool/agent/gee whiz software to reverse engineer the Tornado 1.0e source code that when compiled, is 100% same byte for byte with the binary Tornado 1.0e. And that source code is on Github now.

Cheers
FRANKIE

After the Dogs of War are let slip, let us smoke the Pipes Of Peace.