Click on banner for Tornado website

Unusual Tornado screenshots - what's your favourite?

Started by Frankie, May 21, 2016, 07:21:24 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Frankie

Among the 199 Europe and 135 ODS screenshots, shown randomly on loadup of the Tornado Tribute website, this image is my favourite:

An LGB seconds after release, as seen against the belly of the plane

It's a rather un-Tornado-like Tornado screenshot, wouldn't you agree? I used DOSBox with this key sequence in rapid succession: Enter (release weapson), V (weapon view) and Ctrl-F5 (snap screenshot). I had to hit the keys very fast in order to get the shot.


Talking about interesting screenshots, here's one from an ODS mission. Death from above - the 1,000 pounders are on their way. Note the detailed target area. When Tornado was first released in 1993, it had the most detailed landscape of any flight sim.  How did the designers manage to put thousands of objects on the landscape? The border structures look like termite trails from way up.

Bombs raining down.


Here's another interesting shot. An ALARM microseconds away from hitting an enemy ZSU 23-4

A micro-second away from making a crater in the ground

This shot was difficult to get as I had to hit the DOSBox Ctrl-F5 command many times per second, just to get the ideal screenshot saved.


A final ODS mission screenshot. Low-level JP-233 runaway attack. A terrible anti-runaway and anti-personnel weapon. A terrifying sortie to fly for the crew as they had to fly low-level and straight for 10 to 20 seconds in the face of heavy Iraqi AAA, shoulder-fired SAMs and small-arms fire. Notice the night sky? Missions like these are best played with the lights out. Make sure you have a gamer's keyboard with lighted keys, though.

Reducing a runaway to a colander.


Do you have any creative and interesting in-game screenshots of Tornado? I am looking to add more screenshots to the loadup screens of the Tornado Tribute website. Anyone?

After the Dogs of War are let slip, let us smoke the Pipes Of Peace.

Speedwagon

In the GameBytes interview with the DI team there was this Q&A with Nick Mascall:

"GB: On a lighter note: are there any Easter Eggs hidden in the game anyplace.  Things like the tap in Falcon-3..."

"DI (Nick): No there aren't.  We did toy with the idea of signing names in trees someplace on the map but basically we thought it would probably detract rather than add to the game.  What I did do in moment of madness was generate the night-time star pattern from the catalogue of visual stars in the Northern hemisphere."

So...I'll be looking for some familiar constellations on future night flights. If I can find some I'll post a screenshot.

Have you ever found any?


Beef



Frankie

Big Dipper in a 1993 DOS flight simulator. Not bad. Digital Integration's Nick Mascal did his homework well.

After the Dogs of War are let slip, let us smoke the Pipes Of Peace.

Tom N

Digital-Integration-s-Tornado-night-sky-star-chart" border="0

Midnight flight 12 p.m. (post meridiem = past midday) as well as a.m. (ante meridiem = before midday) ;-)
IF I'm not mistaken about the signs, that is.

Find the stars and signs here: https://in-the-sky.org/skymap.php

Speedwagon

Hi Tom,

Good finds! Checked an astronomy app and I think your spot on for both. Funny you mention a.m. and p.m. After finding the Big Dipper I wondered, given DI's passion for realism, if they coded the sky to move during the night.

Alas, I took some screenshots but the stars appear to be fixed. LOL

Cheers,
SW

Tom N

I'm falling in love with this forum! Together we collect(ed) and discover(ed) sooo much stuff, it's HUGE and ALIVE and of course again just awesome!
Comparing this sparkling gem with Microsoft's flight simulator stains and defiles the flight simulator more and more, I mean Microsoft produced that on purpose or, rather, by accident and/or with sheer disinterest?
By that time they had their 5th, their FIFTH aaaargh, flight sim out and it still sucked hard.