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What's your gaming pleasure this weekend? 15/11/19 :gamer

Work/real life stuff ongoing...No RC flying. :flyaway


Military flight sim in P3DV4
Vietnam/SE-Asia missions. Yep, thats right and they fight back :bitchslap

I use: FSX@War, CCP, FSCAI, VACMI (SSW)

There is a new release of FSCAI which makes the enemy ai come alive! here . FSCAI is coming on very nicely. I will use it with the trusty FSX@War

Military simulation is VERY doable in P3D. I enjoy having the entire world to fly in as well as real weather. I can fly a mission in Syria, Libya, Afghanistan, Vietnam. In fact almost anywhere.

Maybe some Normandy + Vietnam

Planes I will use:
- Milviz F100D
- Resterauvia Mirage IIIC
- Dino IndiaFoxtEcho TA-4J "Skyhawk"

Civillian:
Majestic Dash 8 Q400.


I have a few games I want to play but will update the post....

If I get time maybe:
- Tank simulation



That's what I am trying to play. :thumbsup

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Learning Outcomes
At the end of this post, you will be able to compile the source code of Tornado and create your own FLIGHT.EXE. Meaning, if you are able to edit the code within any of the *.ASM source files, then you should be able to create your own version of Tornado FLIGHT.EXE.

Steps as follow.

PRE-REQUISITES

1. Here is the GoogleDrive link: <link has been deleted. 29/8/23

Inside this Google Drive folder named AAA_Tornado_Dev, you will find these files:
(a) TORNADOO.ZIP - the original 1993 Tornado simulation source code. Where 'O' stands for the word 'Original'.
(b) TORNADOM.ZIP - Frankie Kam's latest modded version of the Tornado simulation source code. Where 'M' stands for the word 'Modded'. European colours.
(c) TORNADOMD.ZIP - same as (b) but with Desert colours.
(d) TORNADOMW.ZIP - same as (b) but with Winter colours.
(e) TORNADO.ZIP - The Tornado 1.0E full game itself. To run TORNADO, extract to C:\TORNADO and double click on the Jump Jet Harrier shortcut file. The folder
C:\TORNADO\TORNADO\FLIGHT will contain a file named FLIGHT.EXE. which is also the same file found inside the TORNADOM.ZIP file.
(f) Tornado Game Full Manual - you can also download it from link is ...

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Commander Released to Squad - Public Testing
Wed, 13 November 2019



Welcome to duty, commander.

Hey squaddies!

We're calling you in for some fire support on this one! The commander update is now being deployed to your Squad – Public Testing client. That role comes with some cool new tools and, perhaps more importantly, a big bit of BOOM. While we're still working on the file set of patch notes, we did want to include a partial list of changes to help you test. Be sure to let us know what you think!

Video Patch Notes




Public Test Notes

Systems

Commander Role added

We're introducing a new leadership role that is focused on planning and keeping the team on task. The intent for this role is to keep intel flowing between the various Squads, and in ideal circumstances, Commanders can create a dynamic plan for the entire team to follow. We envision that this role can be played in a variety of styles.

• Commander role is voluntary and requires a vote to elect.

• Commander abilities are on timers. These may vary for release, so please send us your feedback!

• Conventional Faction Commanders have access to a UAV that can be used for remote reconnaissance.

• Conventional Faction Commanders have access...

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Tacview 1.8.1 beta 4 is available Now

Download: HERE

• Release Date: Sun, 3 Nov 2019
• Operating System: Windows® 32-bit / 64-bit
• File Size: 356.1 MB


Release notes

FEATURES & CHANGES

• Beta 1: ADDED support for DCS: Fw 190 A-8
• Beta 1: ADDED many more aircraft 3D models
• Beta 2: Info between selected objects is now accessible via a visible drop-down menu
• Beta 2: ADDED support for BRA in the new event-log
• Beta 2: ADDED HQ-7 SAM to database
• Beta 2: ADDED USS Midway (CV-41) 3D model to database
• Beta 2: ADDED Support for DCS: F-16C Viper
• Beta 3: The satellite view is now orthographic to remove any optical illusion during tactical debriefings
• Beta 4: ADDED IL-2 Prokhorovka and Rheinland elevation maps
• Beta 4: ADDED CTRL+LEFT/RIGHT CLICK in the active object list to select an object
• Beta 4: ADDED Support for SRTM30 plus

FIXES

• Beta 2: Restored the "Go to end" playback button feature
• Beta 3: Shots from the event log where not always displayed during a pause during the online debriefing
• Beta 4: Labels were always displayed even when behind objects or terrain (since 1.6.1)
• Beta 4: Fixed laser beams not displayed anymore

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