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Strategos


Strategos is a real-time tactics wargame set in classical antiquity. Simulate large-scale battles with over 120 factions, and 250+ units, from the ancient world. Create custom battles, or take command of historical ones.

Steam
Game engine: Unity


Manual: PDF
Editor: Moddable
Theatre: Mediterranean
Time span:600 BC to almost 300 AD
Turns: Real time
Genre: Tactical
AI: Yes
Players: 1
Multiplayer: NO



Strategos : Classical antiquity RTS wargame





About

Simulate Historical Battles

Simulate large scale warfare with the armies of antiquity in Strategos. With thousands of men on screen, you can recreate real or speculative historical battles between the major and minor powers of the ancient Mediterranean.




Manage Complex Mechanics

Strategos is an ancients wargame with large scale formation movements and disorder, unordered charges, pursuing, evading, routing and morale shocks, fog of war, terrain effects, flanking and command and control simulations that bring a hardcore tabletop feel to digital, real-time wargaming.




Command the Armies of Classical Antiquity

The armies of Strategos span nearly a thousand years of the classical period, from the Hoplites and Immortals of the Persian Wars, to the rise of the...

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30 Comments
Hello,

Two notes of interest to the community:
1. Drop Box is now called Dropbox Dash. All game files have been moved over to the new platform, but the links were changed. Contact me if you need to download.

2. My day job may be ending in September 2025, leaving me to retire after 45 years years with NASA. If you remember, my original plan was to retire in 2016 and spend a year finishing up WWII-Europe. In retirement, I plan to spend a lot more time with the Schwerpunkt games. Finishing up the seven remaining scenarios (1,26,33,95,98,100,101), then switching over to make game code upgrades, are the two top priorities. I do plan to spend time on WWII-E to complete the game before proceeding to work on a new wargame.

Hope everyone is doing well.
Ron
4 Comments
Falcon BMS 4.37 Update 7 is out!
Mar 26, 2025




The new Update 7 for Falcon BMS 4.37 is out (4.37.7)!

Grab your updaters to get this new release.


Falcon BMS 4.37.5
Known Limitations / Issues

- Mirrors will only show once canopy closed
- Limitations with alpha sorting (you might see transparency issues in cloud, fog, trees, lights, ?)
- F-15C: The HUD SYM switch is still tied to the drift CO callback. The clicks work fine, but the callback for the switch is wrong
- F-15C: Issues might appear with TACAN
- Due to format changes, the avionics configurator will not work anymore? Need to do it manually in *.txtpb format files

Breaking Changes
- As usual, Falcon BMS.cfg is restored to default
- OpenXR Toolkit will NOT work and will cause BMS to crash (please remove / disable the tool as it is discontinued)


Data Changelog

---- 4.37.7.0 (Base) ----
-- Falcon cfg is reset --

* adds F-15C Squadron to Bear Trap campaign at Gunsan AB (#1316)
* Feature lights in hangars and posts (#1237)

Untracked:
* reduced parallelism (g_nWorkerSizeHint from 100 to 300) to reduce pressure on renderer thread.

Code Changelog

---- 4.37.7.0 (Base) ----

* Fix For CATM hitting targets #5690 (#6109)
* Save GPU by drawing...

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Plugin version NGP7: 0.60.5061
23 Mar 2025



Plugin update: Plugin version NGP7: 0.60.5061

v1.54.0 (2025-03-23)


What's new in RallySimFans (RSF):

- New: NGP7 7.5.779 and PaceNote 2.0.779 plugins by WorkerBee. See below for more details.
- New: RBRHUD 0.3.4.18 plugin by Towerbrah. See below for more details.
- New: OpenRBRVR 2.0.4 by Detegr/TorttuP. See below for more details.
- New: OpenRBRTriples 0.3.1 by Detegr/TorttuP. See below for more details.
- New: The default carparts and skin pack with support for new cars and additional carparts. See below for more details.

- New: RBR DirectX modded by Towerbrah to use DX shader model 3.0 version (originally RBR uses very old shader model 1.0). This gives more possibilities to improve RBR graphics quality and improves FPS. Please read below for more details about RBRHUD updates.
- New: Vulkan dxvk graphics driver updated to a new version. This new version should improve Vulkan FPS in some NVidia and AMD gpu graphics cards. Make sure you have the latest NVidia/AMD GPU drivers installed. See github.com/doitsujin/dxvk/wiki for more details.

- New: VNM Direct Drive Xtreme wheelbase is now supported with RSFLauncher.Controls.AdjustSteeringWheelRangePerCar feature....

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0 Comments
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