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SOW Waterloo Multiplayer Saturday 17/10/2020 at 20:00 GMT




Immersive, friendly session.


Played with full fog of war.





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** Notes **
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SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 180 minutes
Minimum number players: 2
Time (local): Click here
Teamspeak IP: 104.153.105.2:35200 Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
• TIME LIMIT: 01.30 a.m. GMT at the following day, if no different agreement has been made by the participiants.
• The room will be open at 20:30 GMT for preparation & mission setup
• House rules: Click here
• HITS system
• Courier orders
• Bare map. Full F.O.W.
• No voice during game (comms by courier only). It's possible to talk to nearby commander using TS whisper list or moving in a dedicated room

Mods required:
DOW Community Toolbar V8: This will be provided.
If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
• Must be proficient Using HITS
• Have a good understanding of UI


Commanders and leaders:
Biondo
Jakmin
Colbert
Sandman
SamuelGim
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Field of Glory II: Medieval


Field of Glory II Medieval is a turn-based tactical game set in the High Middle Ages from 1040 AD to 1270 AD. Developed by legendary designer Richard Bodley Scott it brings the best from the tabletop world into the best digital framework.

Home
Forum
Game engine: Archon


Manual: PDF
Editor: Moddable Data Files
Theatre: Western Europe
Turns: Turn-Based IGOUGO
Genre: Strategic
AI: Yes
Players: 1- 2
PBEM: Yes PBEM++


Field of Glory II Medieval || Announcement Trailer





About



Field of Glory II Medieval is a turn-based tactical game set in the High Middle Ages from 1040 AD to 1270 AD.

This was the heyday of the mounted knight. Armoured from head to toe by the later 12th century, European knights rode heavy horses in tight formation, and delivered a devastating charge with couched lances.



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New expansion Graviteam Tactics: Edge of Storm
Thu, 15 October 2020



By October 1941 the situation on the Eastern Front was catastrophic for the Red Army. Leningrad was sieged. German forces launched offensive towards Moscow, called operation Typhoon. In the south, more than 600 thousand soldiers and officers of the South-Western Front got encircled near Kiev. Fearing a repeat of the Kiev catastrophe the Supreme Command ordered the South-Western Front to move 80 to 200 kilometers to the east between October 17 and 30 and to leave Kharkov, Belgorod and Donetsk industrial region. Battered troops of the 38 A, carrying out the order, are making a fighting retreat under pressure of the Wehrmacht's 6 A and 17 A. Among them: 169 RD, 199 RD and 14 TBde which has lost more than 50% of personnel and most of its heavy weapons in previous battles.

• Six operations of 4-12 turns for each of the sides (fst.Bulakhi, Ryabuhino, Krasnaya Polyana, October 19-25, 1941).
• Precisely recreated area of over 190 sq. km south-west and south of Kharkov city.
• Historical organizational structure of units at the time of the offensive.


See here: http://dogsofwarvu.com/forum/index.php/topic,8511.0.html

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Arma 3 Update 2.00
Wed, 14 October 2020

Milestone celebrated with free new firing drill, editor compositions in Workshop, and more (+ a Steam sale)



Seven years after the official release of version 1.00 and dozens of updates later, we've now gradually reached Arma 3 version 2.00 (watch trailer). This latest update adds a free new firing drill, as well as a new color edition of an existing firearm, a camo variant for selected gear, extra Steam achievements, and the option to share compositions made in Arma 3's scenario editor via the Steam Workshop.

Arma 3 - Update 2.00 Trailer

https://youtu.be/ElxZ8ePBLPs.


The new firing drill (Course of Fire: Gray) invites you to set a record time on a challenging course hosted by a familiar operative from Arma 3's story campaigns. A gold medal is awarded to those who can complete the drill in under two minutes (2:00). Players running the course might encounter various surprises related to previous versions of Arma 3 if they know where to look and what to do.



Players can now share custom compositions from the game directly to the Steam Workshop. They can do so by accessing Arma 3's extensive library of weapons, vehicles, equipment, characters, structures,...

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