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Tacview 1.8.6 beta 3 is available Now

Download: HERE

• Release Date: Thu, 4 Feb 2021
• Operating System: Windows® 32-bit / 64-bit
• File Size: 522.4 MB


Release notes

FEATURES & CHANGES

• ADDED support for IGC files (International Gliding Commission)
• ADDED Mach number is now recorded from Flight Simulator / P3D
• ADDED CAS to X-Plane (local aircraft)
• IMPROVED CAS to be calculated based on Mach speed when possible
• IMPROVED csv files support
• IMPROVED DCS World Mirage 2000C advanced telemetry
• IMPROVED support of lineSTPT in BMS DTC files
• IMPROVED static buildings support

FIXES

• FIXED Textures tiles displayed at the wrong position on Earth
• FIXED Potential crashes when running out of memory when loading textures in 32-bit
• FIXED DCS World exporter default settings were not properly installed



Restrictions

To run a beta version, you need a product key. Feel free to have a look at the features comparison to know which edition is the best for you if you are interested in buying Tacview.

Please note that even if we are doing our best to produce a high quality product, beta versions usually contains known and unknown bugs, may crash, or have some features disabled because...

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Open-world, roguelike, space RPG in which you play an elite starship pilot. Tactical, hex-based ship-to-ship combat in a rich, sci-fi setting.


Home page
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Single-player


Trailer coming soon




About







Tactical turn-based space combat
Use your tactical skills on a hex grid with 'one-tile-per-turn' mechanics inspired by traditional roguelikes.

Flexible development
Use your growing reputation and influence to acquire more powerful ships and equip them with countless weapon and utility combinations. Acquire new piloting abilities through a flexible skill tree.

Deep Simulation
Realistic combat mechanics simulate damage to individual ship components. Each weapon, engine or utility item can catch fire, leak power, and acquire many more status effects.

Real Space
Movement rules based on actual space physics: motion in a straight line is free, but turning, starting or stopping cost energy.

Immersive setting
Uncover a rich, branching narrative threaded with endless procedurally generated stories in a detailed setting inspired by hard sci-fi.

Open World
Explore a vast procedurally generated solar system with handcrafted elements. Factions and NPCs pursue research, trade, construction projects, and...

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Play Insurgency: Sandstorm for Free until February 8th!
Thu, 4 February 2021



Greetings folks,

With the release of Operation: Cold Blood 1.9.1 that introduces multiple gameplay, UI improvements, bug fixes, as well as two new Weapons (QBZ-97 and QTS-11), we're thrilled to announce a FREE WEEKEND until Feb. 8th.

Since the game's launch back in 2018, Insurgency: Sandstorm has expanded its content with multiple major updates. We've added new game modes, new weapons, new weapon upgrades (including toggleable optics), new maps (and night versions for all maps), and plenty more community-requested features over the past two years.

Learn more about the game's major updates: here

• Operation: Nightfall
• Operation: Breakaway
• Operation: Cold Blood


New players will now be able to dip into the blood pumping mayhem of Insurgency: Sandstorm and immerse themselves entirely in this intense modern combat, with all new content available.

If you already enjoy Insurgency: Sandstorm, get your friends in during the free weekend. If you are new this is the perfect time to try the game with your friends!

Play Insurgency: Sandstorm for FREE until Feb. 8th. If you enjoy playing and want to own the game, it's also...

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Valve fined $4 million for patent infringement
Feb 03 2021



Corsair Gaming, Inc. (NASDAQ:CRSR) ("Corsair"), a leading global provider and innovator of high-performance gear for gamers and content creators and its subsidiaries Scuf Gaming and Ironburg Inventions Ltd., announce that on February 1, 2021 in the patent infringement case, Ironburg Inventions Ltd. v. Valve Corp, US District Court for the Western District of Washington in Seattle the jury unanimously found that Valve Corp infringed Ironburg's 8,641,525 controller patent and awarded Ironburg over $4 million. In addition, the jury unanimously found willful infringement by Valve Corp. The jury verdict of willful infringement is the first step to a potential award of enhanced damages up to the statutory limit of treble damages.

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