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January 2021 Community Update Blog
Sat, 30 January 2021



Hello Gamers™,

We did it, we announced the next thing!

If you missed the stream on Tuesday we announced our next (minor) release, 1.9.1.

This update will be focused on celebrating Lunar New Year and will be releasing next week, on February 2nd.

1.9.1 will include two new weapons, new Character Cosmetic DLC, new Weapon Skin DLC, bug fixes, and some map improvements.

Normally we only have one minor release between major releases (i.e. 1.8.1 between Operation: Breakaway and Operation: Cold Blood), but this time there will also be a second minor release (1.9.2) coming before 1.10. We will have more details on that release in the coming months.

To reiterate: This is not replacing a major update nor is it the normal minor release that comes between 'Operations' - this is a standalone update to celebrate Lunar New Year.

The two new weapons coming next week are the QBZ-97 (for Insurgent Rifleman, Demolitions, Commander, and Observer) and the QTS-11 (for Security Rifleman, Demolitions, Commander, and Observer.



The QBZ-97 is a bullpup assault rifle with an optional upgrade for a unique 3x optic. It has been the standard service rifle for the People's...

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Immerse yourself in a fully interactive VR Tank game
and lead your way across the treacherous deserts of
North Africa in the Legendary Tiger Tank of World War 2.


Steam
Forum
YouTube


Single-player
Notice: Requires a virtual reality headset.


Armored Front: Tiger Command (VR Tiger Tank Simulator)




About

Armored Front: Tiger Command is a fully interactive and immersive World War 2 VR Tank Game. You will command a Legendary Tiger 1 and lead your way to victory through the treacherous deserts of North Africa.






Early Access Features

• Driver Crew Station: Interactively drive the tank
• Gunner Crew Station: Manually (with touch controller) operate the mighty 88 guns
• Loader Crew Station: Play as the loader and manually load/unload the gun with different types of shells
• Those who do not want to get their hands too dirty can also enable a simple loading system where the game will assist in the loading process
• Commander Crew Station: Give basic commands to AI tank crew, call-in support
• Call in Stuka close air support, and artillery strikes
• AI tank crew and ability to give basic commands
• Field repair mode: perform basic repairs, rearm, give the crew a break, etc.
• Create custom levels...

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SOW Waterloo Multiplayer Wednesday 27/01/2021 at 21:00 GMT




Immersive, friendly session.


Played with full fog of war.





********************************
** Notes **
********************************
SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 180 minutes
Minimum number players: 2
Time (local): Click here
Teamspeak IP: 104.153.105.2:35200 Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
• TIME LIMIT: 01.30 a.m. GMT at the following day, if no different agreement has been made by the participiants.
• The room will be open at 20:30 GMT for preparation & mission setup
• House rules: Click here
• HITS system
• Courier orders
• Bare map. Full F.O.W.
• No voice during game (comms by courier only). It's possible to talk to nearby commander using TS whisper list or moving in a dedicated room

Mods required:
DOW Community Toolbar V8: This will be provided.
If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
• Must be proficient Using HITS
• Have a good understanding of UI


Commanders and leaders:
Biondo
Sandman
Samuel
Neil
Colbert
...

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The Afterburn Podcast




https://www.theafterburnpodcast.com/


Former U.S. Air Force F-16 fighter pilot John "Rain" Waters hosts The Afterburn Podcast. Be sure to subscribe and never miss a minute as "Rain" brings together people from various walks of life to tell their stories, their struggles, and what it took for them to achieve success!




About the Host:

John got his start flying a C-152 with a Texas tailwheel conversion during high school. His first flight was on September 10th, 2001. The events of the following day propelled him on a path to serve his country. John was fortunate to be able to serve his country and pursue his passion for aviation in the U.S. Air Force.

While in the Air Force John served as a T-6II First Assignment Instructor Pilot, an MC-12 (King Air 350) pilot and mission commander, and ultimately an F-16 pilot. During his time in the Air Force, John amassed over 2,700 flying hours. Over 960 combat hours conducting 128 combat missions during Operation Enduring Freedom and Operation Inherent Resolve. John's final flying assignment in the Air Force was the commander and pilot for the Air Combat Command's F-16 Viper Demo team. During his time on the...

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