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D.O.W. Steel Beasts Thursday Mission 20/05/21 @ GMT18:00


This scenario is a simulation and does not have any political message.



Mechbat Attack Kipparila by swordsmandk



INFO:
MechBat Attack Kipparila (cv90Fin, Leo2a6)
1x TNK PLT, 1x MECH PLT(2PLT in reserve)

No Win OBJ - End mission when you think you are done...

Excerpts of the battalion commander's orders for...

TO CMDR

1) SITUATION:
a) Enemy:
ENY PzG COY with tnk support is pulling back from KIURI due to our pressure from the NORTH. They have been seen preparing defensive positions and ENY engineer units have been sighted.

ENY is expected to bring in further reinforcements from the main attack.

Units sighted match that of a MEch BTN with T72, BMP1 and other tracked vehicles. It is suspected they have been assigned ATGMs and engineer support.

b) Own:
You are part of MechBat that has been tasked with counter attack in this sector. We have been hit hard and do not have the forces normally at our disposal. Road 157
is being secured by Romeo units that will secure our right flank.

It is BTN CO intent to continue the counter attack while the enemy is pulling back and before he is able to bring in more reinforcements from the...

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Tacview 1.8.7 beta 2 is available Now

Download: HERE

• Release Date: Fri, 14 May 2021
• Operating System: Windows® 32-bit / 64-bit
• File Size: 573.0 MB


Release notes

FEATURES & CHANGES

• ADDED support for real-time ADS-B radio telemetry
• ADDED option to choose between IAS, CAS, TAS in cockpit view (when possible)
• ADDED option to display or not objects names and labels in the 3D view
• ADDED Taiwan theatre of operations 4.35.3 for BMS 4.35.1
• ADDED textures for DCS: Persian Gulf Map
• ADDED DCS World Syria Map and Channel Map new runways
• IMPROVED event log weapon min/max range is now displayed 5 seconds after time-out

FIXES

• FIXED crash when running out of memory during custom texture loading
• FIXED rare random crash when streaming real-time telemetry
• FIXED rare memory leak for some errors in Lua addons
• FIXED save option was disabled during real-time telemetry
• FIXED invalid objects selection after removing an object from the world
• FIXED events not always updated after reloading a log (Event Log addon)


Restrictions

To run a beta version, you need a product key. Feel free to have a look at the features comparison to know which edition is the best for you if you...

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Squad Update: V2.7
Thu, 13 May 2021



Time to unload!
Hello squaddies,

Thank you for your patience as we worked on solutions for the "Logi bug" which has been a prevalent issue during recent Squad games, and a big thank you to those of you who joined in on the UAT tests over the previous weekend to help us test if this solution was viable for release.

As well as bug fixes, this update includes a reworked gameplay update which we are referring to as the "Recovery State", older players may know it more commonly as "Dead dead" though now with some adjusted functionality. Our intention with the Recovery State is to temper aggressive playstyles after a player has been revived during combat.

If you are experiencing residual issues after the update, be sure to go to
Settings - "CLEAR CACHE"
after updating.

Let us know in the forums how your experience is with this update by visiting this link https://forums.joinsquad.com/discussion/186/squad-update-v2-7/ , and we'll see you on the battlefield.

System & Gameplay Updates

Added back "Dead Dead", reworking its functionality in what is now called the "Recovery State":
• This mechanic was removed in Alpha 13, but now makes a return with new UI and UX features....

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SOW Waterloo Multiplayer Wednesday 12/05/2021 at 20:00 GMT




Immersive, friendly session.


Played with full fog of war.





********************************
** Notes **
********************************
SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 120 minutes
Minimum number players: 2
Time (local): Click here
Teamspeak IP: 104.153.105.2:35200 Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
• TIME LIMIT: 01.30 a.m. GMT at the following day, if no different agreement has been made by the participiants.
• The room will be open at 20:30 GMT for preparation & mission setup
• House rules: Click here
• HITS system
• Courier orders
• Bare map. Full F.O.W.
• No voice during game (comms by courier only). It's possible to talk to nearby commander using TS whisper list or moving in a dedicated room

Mods required:
DOW Community Toolbar V8: This will be provided.
If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
• Must be proficient Using HITS
• Have a good understanding of UI


Commanders and leaders:
Biondo
Sandman
Tadzio
Asalex
Trane
Colbert
Samuelgim
...

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