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Thursday, September 1, 2016
By: JC
Panzer Battles Kursk The Southern Flank - AAR - No Smoke Can Silence the Cries of the Dying

This is an AAR for Panzer Battles Kursk The Southern Flank. The scenario is #0708_05 Teterevino South. Massive spoilers ahead. You are warned.



From the scenario briefing:
Teterevino South, South of Prokhorovka: July 8th, 1943. (Scenario Size: Regiment. Soviet Human vs German AI) Major Mikhail Konstantinovich Belov had been given very clear orders. His 158th Guards Rifle Regiment had regrouped at Tetrevino South and was to attack Luchki South from the East. Voronezh Front intended this to be a diversionary attack, hopefully pinning or dragging away reserves from other parts of the German line. The assault would not be easy. The Guardsmen had to cross a deep, kilometre wide valley before assaulting the defenders on Hill 210.7. After breaking through they were to move towards the town and capture the bridge crossing the Donets and clear the town of any remaining enemy. Voronezh Front had provided both air and artillery support in the hope that the attack would be considered a major thrust rather than the intended demonstration.


Three kilometers east of the town of...

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Tacview ❤ X-Plane

Tacview is coming to X-Plane very soon!



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Tuesday, August 30, 2016
By: JC
Team Weber - Steel Beasts ProPE 4.0 - AAR, Part 2
Part 1: Click Here





Original post & comments: Click Here
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Rule The Waves by Naval Wafare Simulations Review

Rule The Waves

By

Naval Warfare Simulations



Okay, I played Steam and Iron with the campaign expansion, and I thought that anything a warship enthusiast could want was in it. Boy, was I wrong. I think I just saw a kitchen sink float by. Rule The Waves is not a game, it is a lifestyle. If you want it to be, that is. You can go as deep into this game as you want to. It is almost intimidating when opening up the game. Where to start and what to do? Thankfully NWS has thrown in a lot of help for the budding Tirpitz in you. The start of the game is still a few years before the advent of the Dreadnaught changed the entire naval race. The ships you start with resemble those in the Russo-Japanese War, not WWI.

You can start the game as one of eight countries. These are:

England, Germany, France, Italy, Russia, Austria-Hungary, Japan and the US. You can also click on 'Custom nation'; this allows you to also pick CSA, CSA2, Spain, Spain2.

Each country has its own research advantages, and it also has some disadvantages listed. One of the disadvantages is the size of the naval guns your country can build compared to others.





Read on: Click Here...

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