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Tuesday, November 8, 2016
By: JC
Looking for a Scourge of War Waterloo Multiplayer Session? Find it at the Dogs of War Virtual Unit




Dogs of War is a very cool bunch of sim/wargames guys who play in both a very immersive and a casual style. Their diet includes Arma 3 and Steel Beasts ProPE.

Now, according to this forum thread, they will start multiplayer sessions of Scourge of War. The first one (Waterloo) is today at 1300 GMT. More details in the original forum thread.

Make sure to drop by today or sometime in the future.




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Sunday, November 6, 2016
By: JC
DCS World 1.5 Mig-21bis - Flares That Lit the Fires Inside

June, 1980 something. Col. Evgeny Nudler has been deployed to the Vaziani Airbase (near Tiblisi) as a first responder to a political crisis that is spinning out of control. After a successful strike on separatist vehicles bivouacking at the Dinamo Arena, the commander of the Soviet forces placed a priority on the agitators that were about to move into Tiblisi proper for a massive demonstration downtown. It was an unusually hot, dark-pitch night and no less than 34 buses were observed in the April Garden park (a few hundred meters west of the Mtkvari river) along with thousands of demonstrators camping under the trees. HUMINT, always easy to get from civilians, indicated that the demonstrators were to transported by bus via the Saarbruecken bridge early the next day.


Time of take off: 2300. Flight: 1 Mig-21 piloted by Col. Nudler. Mission: destroy the Saarbruecken bridge in order to disrupt demonstrations in Tiblisi. Loadout: S24B rockets.



Support: 1 Mi-8 helicopter armed with S-80M illumination rockets.



Below, the lights of Tiblisi helped Col. Nudler to keep a relatively low altitude without colliding...

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Monday, November 7, 2016
Scourge of War Waterloo - Ligny DLC - A Virtual Tour of the Sombreffe Position

This blog post contains images from the recently released Ligny DLC for Scourge of War Waterloo and excerpts from the controversial book 1815 The Waterloo Campaign by (the no less controversial) Peter Hofschroer. Book quotes are in italics.




"The terrain around Sombreffe gave a number of advantages to the defence. The undulating countryside contained considerable areas of dea ground in which troops could be hidden"


"The tall crops, at the time often the height of a man or more, added to the possibilities for concealment."


"The village of Ligny spread over a extent of around 1 km, with its longest axis running from south-west to north-east"


"From Ligny to Mont Potriaux, the [Ligne] brook ran through a marshy meadow which could only be crossed by troops with the greatest difficulty".


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Friday, November 27, 2015
By: JC
Scourge of War Waterloo - Review

Some years back, I wished that NorbSoftDev would expand their portfolio to other periods of warfare. The time has come.



Waterloo is a battle that needs no introduction. Even my mother knew about it (does being an ᗅᗺᗷᗅ fan counts?). So, I will spare you my non-professional attempt to review the battle and rather focus on how well you can wargame it with Scourge of War Waterloo.

Readers will notice that this review comes some 5 months late. The delay was on purpose. The original release (although in great shape already) was due a patch and it was released a couple of weeks ago.





The Big Picture
As stated in my preview, Scourge of War Waterloo (SoWW) is a tactical/grand tactical/operational 3D continuous time wargame about the Battle of Waterloo. Playable from both sides in multiplayer and single player modes.

The Sandbox Campaign
The scope of the game engine has expanded from the purely tactical/grand-tactical towards the operational level thanks to the brand new campaign sandbox. This new campaign sandbox mode features a 90 x 90 km map in which armies and corps and detachments move and engage in battles that are fought using the...

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