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Picking it up from KACK Nantucket (iBlueyonder)

PA-28 Warrior II from Just Flight



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Gettysburg: 3 Days - New Ground Mod


Released for the 154th Anniversary of the Battle of Gettysburg, July 1st - 3rd, 1863.

Featuring:

- New Gettysburg map by MarkT (9 Mile)
- Three days in 8 1/2 hours CSA scenario (USA scenario TBA)
- Fatigue and Morale replenished at the end of Days one and two
- Upgraded setup and scripting from the previous 3Days scenarios
- Richmond News end screens for CSA
- Optional scenario file (scenario - DRF.csv) to use flags from the B&F mod -- rename to scenario.csv in the individual scenario folder after renaming the original


Well, it's been six years since the 'GB 3Days' scenarios were released and with the introduction of MarkT's outstanding nine mile map the time was ripe for an upgrade. And an UPGRADE it is! I've learned a lot in those six years, especially what works and what doesn't, on how to keep scenarios vibrant and immersive. At least I think so.

A heads up on performance. Due to the large number of troops, eventually, and with the huge map, low fps and lag are a fact of life with this old engine. The number one thing I have learned about performance and lag in general is to keep corps and general level officers TC'ed (this eliminates hundreds of...

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JUST FLIGHT'S NEW PA-28-161 WARRIOR II
FSX & P3D editions on sale now!








Get it here
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Up to now, when you wanted to use your own custom terrain textures in Tacview, you had to create perfect 1x1 degree tiles.

In Tacview 1.6.3, you can now freely declare as many custom textures as you want with non-square coordinates. Transparent textures are also supported so you can combine them to display advanced layers.

Even if the feature is not as powerful as it will be in the new terrain engine currently in development for Tacview 2.0, this should already be more than enough to easily display your own maps in Tacview 3D world.

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