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DEVBLOG - PRIVATE MILITARY CONTRACTORS FACTION
Fri, 12 April 2024



New Intel Received, Squaddies. We've got a new Faction on the way.

Private Military Contractors

Welcome Squaddies, to an entirely new line of Dev Blogs. Today's post is coming hot off the press from our Content team. Later this year we will be introducing our newest Faction, the Private Military Contractors, but today let's have a sneak peek at what's to come!

The PMC will be an irregular Independent faction that represents western private military contractors emphasizing the use of non-standardized, modern infantry. They will lack some tools that conventional forces have such as heavy vehicles, heavy weapons, and comprehensive battlefield support. This faction will set us up with a variety of assets that will enable us to deliver more new factions in the near future.

Distinguishing Features

1 An Independent faction that can match up against any other faction in the game and play on any biome and map.
2 They will have access to specialized light attack vehicles but lack heavier equipment such as infantry fighting vehicles, and adequate tactical support.
4 Will have access to a wide variety of modern small-arms with aftermarket...

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Victory At Sea Atlantic transports you to the cold, unforgiving waters of the Atlantic Theatre in WWII. With a vast array of ships, planes, and subs, engage in epic sea battles & secure your place in history. Victory At Sea Atlantic is the ultimate naval warfare experience.


Homepage: Here
Steam: Here
YouTube: Here
Blog: Here

Single-player


Victory At Sea Pacific Trailer




About

Welcome to Victory At Sea Atlantic, the latest addition to the acclaimed Victory At Sea series.

From the developers of Victory At Sea Pacific comes a new naval warfare experience that will transport you to the tumultuous waters of the Atlantic during World War II.



Conquer the ocean
As commander of your own fleets, you will engage in epic sea battles, from the frozen Arctic to the U-boat infested waters carrying your vital supplies from North America to Great Britain. You'll have access to a vast array of ships, planes, and submarines, each with their own unique strengths and weaknesses. Choose your vessels carefully and deploy them strategically to outmanoeuvre and outgun your foes.

Immersive Campaign
But it's not just about firepower. To succeed in Victory At Sea Atlantic, you'll need to manage your resources, build and upgrade...

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Update 03/22/2024
Fri, March 22, 2024

The game is moving to an updated operational phase system.
Fri, March 22, 2024



The game is moving to an updated operational phase system. 1x1 km cells will become a thing of the past, the seizure of territory will proceed node by node, with all the ensuing changes in the operational and tactical phases of the game. Such a significant change will result in the disappearance of signs of entrenchment, and other less significant changes in active operations.

The principle of troop deployment before battle will also change; the areas in which deployment is available will be reduced and tied to the location of the battle group on the operational map.

The algorithm for accounting for the level of fire has also been adjusted, various small changes have been made to various aspects of the game.

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This is a comparison of Digital Integration's 1994 Amiga flight-sim, Tornado AGA, running with and without Paraj's experimental code, within WHDLoad.
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