Main Menu
Pages1 ... 467 468 [469] 470 471 ... 518
Please vote if you are interested in Scourge Of War Waterloo.

The question is simple. Would you prefer to play Scourge of War Waterloo on a Saturday instead of Friday?

We are considering this so it could be easier for our friends in different time zones.

The session would be @20:30 GMT . This is the same time as what it is now.

Please reply to this post as well with the word "Voted".

Your input is important.

Thank you



Vota se sei interessato a Scourge Of War Waterloo.

La domanda è semplice. Preferiresti giocare a Scourge of War Waterloo di sabato anziché venerdì?

Stiamo considerando questo in modo che potrebbe essere più facile per i nostri amici in fusi orari diversi.

La sessione sarebbe @ 20: 30 GMT. Questo è lo stesso tempo di quello che è ora.

Per favore rispondi a questo post anche con la parola "Votato".

Il tuo contributo è importante.

Grazie



Пожалуйста, проголосуйте, если вы заинтересованы в битве за Ватерлоо.

Вопрос прост. Вы предпочли бы играть в Плети войны Ватерлоо в субботу, а не в пятницу?

Мы рассматриваем это, поэтому нашим друзьям в разных часовых поясах может быть проще.

Сессия будет 20: 30 GMT. Это то же самое, что и сейчас.

Пожалуйста, ответьте на это сообщение также со словом...

Read More

11 Comments
Check Your 6! is coming soon




From Matrix/Slitherine

We're proud to announce Slitherine's first tactical air-combat game, based on the tabletop masterpiece and Origins Awards Winner created by Scott Fisher: Check Your 6!



While staying true to its physical counterpart, the game has slightly adapted its mechanics to enhance the digital experience and deliver a game with incredible replay value.

Developed by The Lordz Games Studio and Moonlit Studio, Check Your 6! will take you right at the heart of World War II.

With 14 aircraft, 8 for the Axis and 6 for the Allies, fighting over 18 different missions that are playable from both sides, the game gives you the opportunity to be replayed multiple times. The WEGO turn-based gameplay makes every game of Check Your 6! different as each move has a dramatic impact on the final battle results.
Check Your 6! also features hotseat and real-time online multiplayer mode, where you'll be able to fight against your friends and foes.

Check the trailer

Check Your 6! will be out on our site and Steam on March 15th, so stay tuned!





...

Read More

10 Comments


Rogue Empire is an tactical turn-based RPG with randomly generated content and heavy Rogue-like elements. Choose one of multiple character combinations and advance it with unique abilities!


Home page: ]Here
Official forum: Here
Steam: Here
Youtube Channeli: Here


Single-player


Trailer




About

The shadow came, destroying everything in its way! Every kingdom in Ethistos was loosing ground and lives. When all seemed lost... the First Shadow disappeared! Where? How? No one knows... But the marks of their coming still linger across Ethistos!

Rogue Empire is an tactical turn-based RPG randomly generated content and heavy Rogue-like elements. Choose one of multiple character combinations and advance it with unique abilities!

Embark on a quest to heal the world of Ethistos and unveil the mysteries of the First Shadow!






Features

Key features:
• Randomly generated dungeons, items and events! Play again and again!


• Unique class building based of Trading Card Games concepts.


• Many unique bosses to defeat!


• 7 races and 5 distinct classes to choose!


• A huge map with exploration events, side quests and story!


• Soul essence: Dying will provide you with valuable soul essence, used to unlock perks and new
...

Read More

39 Comments
Tacview 1.7.0 is now available!

At last, the long-awaited update is here!

Download: http://tacview.net/download

First, I'd like to give special thanks to the French Air Force, for sponsoring some of the major improvements in this version and accepting them to be published in the public version of Tacview. That way the whole community can benefit from the idea and support of everyone!

The first major improvement in this new version is a brand-new objects database. The old code has been replaced by clean and powerful module which can smartly analyse, in real-time, objects types and names to properly display the right 3D models and properties. In other words: no more surface-to-air missiles displayed like tanks! Another important feature of this module: you can now dynamically change *any* object property, and the result will instantaneously be displayed on screen without the need of reloading the file. This further improves the real-time telemetry as well as opening new possibilities like unidentified radar contacts, airbases captures, and so on...

This new database is fully customizable. Numerous 3D models have been already added, and new objects declarations are added every day. A dedicated...

Read More

1 Comment
Pages1 ... 467 468 [469] 470 471 ... 518