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SIM SKUNK vACMI Weapon Engine





WHAT IS VACMI?
The virtual Air combat Maneuvering Installation (aka vACMI) is a tool that should help the management of joint simulated military exercises in a FSX®/P3D® multiplayer on-line environment and should enhance the exercise realism. as well1. vACMI manages air-to-air, air-to-ground and ground-to-air weapons with the aim to enhance the joint exercise realism and to permit a post-exercise evaluation, however the use of vACMI in a single player session also enhances realism.

VACMI COMPONENTS
vACMI has a true server-client architecture, therefore it is made of two sides: a server side with a server and a client side with several clients eventually connected with the server.

vACMI SERVER: the server side is a stand-alone executable that should be run on any lan/internet connected server machine, it does not require to have the FSX®/P3D® server running on same machine and must be accessible by clients.

The server has 2 operations modes:

TRAINING mode, in training mode air-to-air and ground-to-air weapons are managed but no damage will be suffered by targets

SIMULATION mode, in simulation mode targets will suffer various stages of damage depending on weapon...

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Dev blog #204
21.09.2018



Hello everybody,

Another week has passed and our Bodenplatte development progressed neatly during this short time. First, we have finished reworking the graphics effects system we told you about last week:

1. Fire effects improved for aircraft and ground vehicles, more dynamic and detailed;
2. Fuel leak effects improved (less noticeable, but more realistic);
3. Damaged engine exhaust effects improved (less noticeable, but more realistic);
4. Tracer smoke effects improved (more smooth and realistic);
5. Wingtip trails effects improved (more dynamic, less apparent beginning);
6. The water hit effects improved (more realistic);
7. Aircraft and vehicle hit effects improved (more difference between AP and HE ammo, more realistic, added debris);
8. Bomb detonation effects improved for 250kg + bombs, additional flash effect;
9. Water steam effects added for twin water radiator aircraft (Bf-109, Ju-87, Spitfire Mk.IXe, Pe-2);
10. Water steam overheating effects added;
11. Wrong mixture exhaust effects added;
12. Wood hit effects added for WWI aircraft;
13. Gunfire smoke effects added;
14. Oil leak effect adjusted;
...

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Strap yourself into the cockpit of a robot seven times taller than a Tyrannosaurus Rex and prepare to do battle in Vox Machinae: the ultimate giant robot combat action-simulator for both VR and standard screens.


Homepage: Here
Steam: Here
Official forum: Here
YouTube: Here



Multi-player, Online Multi-Player, Local Multi-Player, Cross-Platform Multiplayer

VR Support: HTC Vive, Oculus Rift


Vox Machinae - Trailer (2018)




About



Take command and pilot a giant fighting machine in an escalating war between powerful corporations. Select your GDR ("Grinder") chassis and customize it with a powerful arsenal of lasers, missiles, cannons and more as you're pitted against rival Grinder squads. Engage in seamless drop-in multiplayer action with no loot-box or micro-transaction nonsense. Vox Machinae respects your time, and your wallet.

Setting
Earth's resources have been depleted. People try to migrate to where there is work, but many end up detained in border camps living off what scraps the governments are able to provide. Powerful corporations explore the heavens in search of raw materials. You are one of the lucky few to be a certified pilot, able to take on the distant mining jobs. The rough alien landscapes...

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Tacview 1.7.3 beta 2 is available Now

Download: HERE

• Release Date: Fri, 21 Sep 2018
• Operating System: Windows® 32-bit / 64-bit
• File Size: 239.8 MB

Release notes

FEATURES & CHANGES
• Band new C++ SDK to create addons for for Tacview Enterprise
• Integrated Aegean theater v2.0 for BMS 4.33.5 (terrain and objects database)
• Added South Africa country definition to DCS World exporter
• Improved FSX/P3D/SuperBug support
• Current UTC time is displayed again in orange in the 3d view
• Added support for torpedoes

FIXES
• Fixed a rare crash when merging, one by one, files containing incoherent data
• Fixed artifacts at the junctions of terrain tiles (Tacview 1.7.2 regression)
• Fixed altitude in ATC labels was not properly displayed for objects under water level
...

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