Announcement #17530 November - Life is Feudal (Bobik)

It has been a while since we posted the previous patch notes. Each one of our recent patches has brought a relatively small number of features and fixes, but cumulatively, they have all contributed considerably to the game. So today, we would like to present the summary of a few recent patches:
Patch Notes (ver. 0.13.32.2):Bug Fixes and Optimizations:• Optimized the amounts of data sent by the server when loading terrain
• Reduced the number of net events required to be sent client side when reporting changes to claims
• Fixed an issue where movable objects could not be taken out of ruins
• Some minor localization updates
Patch Notes (ver. 0.13.31.1):New Features and Tweaks:• Made numerous sound effect tweaks and fixes
• You can now interact with new Signs and do not need both a Hammer and Saw to construct them
Bug Fixes and Optimizations:• Fixed glitchy collision model of the Keep, players should no longer get stuck and slide on the top floors
• Fixed Dispatcher server crash
• Some Unit and Formation code fixes and optimizations
Patch Notes (ver. 0.13.30.2):New Features and Tweaks:• Multiple loot totems now spawn at the...
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