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Military Visualizations future FSX support announcement
20/02/19



Posted by the developer today.


"Hi all.

Though we know there's going to be some lash back on this... we have decided to no longer support FSX or, in fact, anything less than P3D v4.4.

If you'd like our reasons and can still see clearly, please read on:

The main issue isn't code though it, too, is one of the problems. It's the materials. Once we switch over to PBR, it's exceedingly costly and difficult to match what's in that over to FSX materials. And it's a lot more difficult to maintain two distinct model/material sets. We did ask LM to allow for this but...

The next issue is, of course, code. There are many things that are able to be done in 64 bit that cannot be done in 32 bit. This basically means, coding in two streams. One of which, no disrespect, is not as nice (dumber) than the other.

We'd much rather go with the nice stuff and put our efforts into making our products look AND act great.

As well, for those of you who insist that LM's EULA says that it MUST be for education... I put it to you that you're always learning. If not, you're pretty much dead anyway. This is the whole point of buying an addon. To learn how to...

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Tacview 1.7.6 beta 2 is available Now

Download: HERE

• Release Date: Tue, 19 Feb 2019
• Operating System: Windows® 32-bit / 64-bit
• File Size: 268.9 MB


Release notes

FEATURES & CHANGES
• Integrated Aegean 2.4 for BMS
• Added SDK functions to controls playback
• Added SDK setting to hide the HUD
• It is now possible to define an object parent in telemetry data

FIXES
• Improved support of 4K and higher resolution screens
• Improved support for VRS Tacpack/Superbug, vACMI & FSX@War
• ISO time used for automatic synchronization was not properly read from media filenames
• SDK menu callbacks were garbage collected too early leading to "random" crashes in C# addons
• In some rare cases shells and bullets could be displayed as a box

...

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DOW Has a private Skunknet Lobby





I have a good relationship with SkunkNet admins and I requested a private lobby for DOW usage which is protected by password. They know of our efforts in military simulations.

They agreed :thumbsup

At this point we are the only group with a private lobby.

It is early days but SkunkNet has been smooth and reliable so far. It has allowed us to do close formation flying without issues we have seen in JoinFS and the P3D Multiplayer services.

With the help of our friends here and SkunkNet, we hope to experience in-depth military ops and grow our community.


SkunkNet

vACMI








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(Dev News #143) Ready, Set, 0.2.0!
16 FEB - SAXXON



Today's the day!

Feudalists, we are excited to announce that today we have updated Epleland to the 0.2.0!




As you are reading this devblog, we are preparing everything for the opening of Godenland, and soon enough you will be free to roam and explore its regions and start a new feudal journey.

Stay tuned to the #notifications channel on our Discord[discord.gg] to stay up to date with the update status.

Yesterday we have also started sending out Tokens of Appreciation for your continuous support and dedication that include 10,000 GF and a whole free month of Premium subscription. Veteran titles, as well as Decorator's kit refunds, will be applied shortly after 0.2.0 is released.

We are also happy to announce that from now on everyone can explore the Newbie island for free! To travel to Mainland players still need a ticket to Abella. A great excuse to gather your friends and, explore the new map and start building a kingdom that will be famous for centuries to come!

We also have some good news for streamers and content creators this week - if you have a Youtube or Twitch channel and planned to make some video about you or your guildmates exploring

...

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