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Command a settlement of ancient humans, guide them through the ages in their struggle for survival. Hunt, gather, craft tools, fight, research new techs and face the challenges the environment will throw at you.


Official Site: Here
Steam: Here
Forum: Here
YouTube: Here

Single-player


Release trailer




About

Take control of a settlement of the first modern humans, guide them through the ages in their struggle for survival.

Dawn of Man is a survival/city-builder from the creators of Planetbase.

The game starts in the Stone Age, and takes you up to the Iron Age, spanning more than 10,000 years of human prehistory.

You will have to get your people to survive, expand and evolve, just like our ancestors, facing the challenges that the environment will throw at you.






Hunt
Animals were a vital source of food and resources for ancient humans. Use their meat to feed your people and their skin and bones to make clothing and craft the tools you will need to stay alive. Confront Mammoths, Wholly Rhinos, Ancient Bison, Megaloceros, Cave Lions and other species that roamed the earth at the time.



Gather
Collect a variety resources from the environment, fruit, berries, water, wood, flint, stone, ores. Use them to prepare...

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Milviz: F-4E Phantom II Advanced Series



Compatibility: FSXA, FSXSE, Prepar3D v2/v3/4
Home page
Forum
TacPack Compatible



Never settle.
Our Advanced Series version of our award winning MilViz F-4E Phantom II raises the bar once again for simulation fidelity. TacPack capability, study level functionality and flight modeling.



The F-4 Phantom II is truly an iconic aircraft, not only for it's strikingly unique and aggressive appearance, but also for it's wide ranging service history and record breaking performance. Typical of jet aircraft of that era, the F-4 was never a simple aircraft to fly. It required complete mastery; careful discipline and a focus on attentive control. Only then could a pilot push his F-4 to the limit, reaching the full capability of what this amazing machine was capable of.

Our 2015 release of the F-4E Phantom II was well-received and indeed, award winning, but we weren't content to settle. The capabilities of Microsoft Flight Simulator (and by extension, Lockheed Martin's Prepar3d) allow for a plausible simulation of the flight regime of most aircraft, especially when in the hands of a skilled developer. However, there are still plenty of limitations present that prevent...

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skunkNET
SimSkunkWorks' peer-to-peer multiplayer system for P3D and FSX.

skunkNET is completely free, and is available 24/7 on SimSkunkWorks server.




Home Page: here
skunkNet user manual V1.20 (PDF): here
Getting started: here
skunkNet forum: here





WHAT IS skunkNET?

skunkNET is an high performance peer-to-peer multiplayer system for Lockeed Martin's Prepar3D and Microsoft's Flight Simulator X.

It has been developed by SimSkunkWorks with the specific goal of providing a multiplayer environment for formation flight and combat simulation.

It incorporates several new technologies, which have been developed to provide a smooth flight, without sudden lags or jumps caused by bad or slow internet connections. A Kalman filter is used to estimate the airplane position and the network latency each frame, and a new control system is used to provide smooth, jitterless airplane movement in the air.

Thanks to a scaling method, skunkNET bandwidth consumption is extremely low. Data rates are decreased with relative distance, so that airplanes far away have very little effect on your connection speed.

skunkNET is completely free, and is available 24/7 on SimSkunkWorks server. A simple registration is required...

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(Dev News #137) Easy Commerce, Easy Go
4 January - Saxxon



Hey, Feudalists!

We want to kick our first dev blog of 2019 off with a message to you all!

Thank you for offering suggestions, ideas and general feedback for us to use to progress and develop and, together, create and enhance the Life is Feudal universe. Thank you for sharing what you get up to in-game - we always love seeing screenshots, videos, and art so do keep 'em coming! - and most of all, thank you for standing by us and supporting us continuously.

We are more than excited to see what the new year has to offer, and to share our plans and continue to progress!

As promised, we are going to tell you more about Reworked Trade, which is incoming with the 0.2.0 update!
We have put together a list of what is changing and being tweaked within the trade system, and we are happy to say that many of your suggestions and feedback are going to be implemented, so expect multiple new and exciting changes. With this in mind, we're going to focus on the primary alterations to this new system for now:

The highly-requested Buy Orders, Goods Delivery, Partial Purchase and Buyouts plus a Redesigned UI.

You can find information for this on our 0.2.0...

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