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Patch 1.1.4 Released
4 APR @ 7:20PM - NEW WORLD


Hi everyone,

Today we are releasing our next patch: Patch 1.1.4. Our team has been focused the last two weeks on optimization and bug fixes based on your feedback. Today's patch includes fixes for jittering scopes, incorrect restricted areas on the Tactical Map, improvements to our AI's vision cone/perception logic, and much more.

More changes are in the pipeline and coming soon, including broader optimization improvements and new server browser features. Bug fixing and optimization are still our top priority for the next few weeks. Later on however, we are planning to add new content including a new map, two new weapons, and a new official game mode. While we can't reveal specific dates or info, we can say we will be releasing more details in the coming weeks.

We'd also like to say we've decided to take a community-first approach to Sandstorm's post-release content development. We will soon be polling the community to identify on which areas, features, and content players feel our team should focus. As always, we will continue scouring the forums and monitoring social media for community feedback. All of these channels of community to dev...

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Tacview 1.8.0 beta 4 is available Now

Download: HERE

• Release Date: Tue, 2 Apr 2019
• Operating System: Windows® 32-bit / 64-bit
• File Size: 269.1 MB


Release notes

FEATURES & CHANGES
• NOTICE: Windows XP is not supported anymore (definitive)
• Added a brand-new shot log
• Added an option to automatically pause on shot log events
• On pause, the current shot log event is now displayed in the 3D view
• BEGIN/END buttons have been replaced by PREVIOUS/NEXT SHOT LOG EVENT commands
• Added CTRL+LEFT/RIGHT to jump to previous and next shot log event
• Manually or automatically selecting a shot log event will select corresponding objects
• Added an option to remove objects from the 3D view context menu
• When opening a new file, only important objects are automatically selected instead of any object
• When opening a new file, the camera will center on the battlefield
• Added more options to configure the camera mode from SDK API

FIXES
• It was not easy to dynamically add a SA-6 STR on the battlefield (wrong name in the database)
• Violet objects were improperly displayed in blue in the 3D view object list
• Fixed crashes in C# Math.Vector API
...

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Grimshade is a party-based role-playing game inspired by JRPG of the 90s, featuring a tactical turn-based combat system and a grim story of war and personal choices.


Steam
Official forum
Youtube


Single-player


Grimshade - Launch Trailer




About



Grimshade tells the story of the company of heroes, by a twist of fate involved in the cycle of events unfolding in the world of Ree'fah. Numerous dreadful monsters infested the forest around the city of Brann and high walls could no longer protect residents from the attacks. The menacing army of the neighbouring kingdom suddenly landed on the outskirts of the city, wreaking havoc. There is no hope for salvation — the strength of the defenders is running low, but the King and his loyal Champions had vanished.

Series of sudden events and odd coincidences force people to act. Get acquainted with each of the heroes and unite them — entirely different, sometimes bizarre and frightening, with their motives, but one purpose for all — to find out the real causes of what happened to them.

Lead the group of the adventurers on a journey and explore a varied and intricate world, meet new characters and reveal plot-related secrets. Remember, beauty is deceptive...

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D.O.W. Steel Beasts Sunday Mission 07/04/19 @ GMT18:00


This scenario is a simulation and does not have any political message.



Kunitza-final2 by Goga



Blue's objective: Hold at least 2 objectives, or destroy all of Red's tanks and PCs. Blue has 2 batteries of 3 tubes each, firing HE.

Red's objective: Take at least 2 objectives, or destroy all of Blue's tanks and PCs. Red has 1 battery of 6 tubes, firing HE, ICM, and smoke.


Dogs Of War Vehicles: (in mission)

Leopard 1A5: Click here

Marder 1A3: Click here

Eagle IV: Click here

BRDM-2: Click here

T-72A/M1 m.1982: Click here

BMP-2: Click here

BTR-70: Click here



********************************
** Notes **
********************************
SB Version: 4.023
Mission Name: Kunitza
Created by: Goga
Available at: DOW TS file browser
Modified by: N/A
Multi-Crew: Yes
Single Crew: Yes
Largest command: Company
Smallest command: Crew Position
Mission Duration: 120 minutes
Minimum number of players: 1 per side
Date: Sunday Mission 07/04/19
Time: 18:00 GMT
Time (local): Click here
Teamspeak IP: fr.ts3.so:10072
Room: Steel Beasts Pro

Player Skill/Ability:
• Completion of at least 1 full tutorial of Leopard 1A5 or T-72A/M1 m.1982, or reading the Wiki pages for the Marder 1A3, Eagle IV,...

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