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VRS F/A-18E SUPERBUG & TACPACK P3DV4.5 Update

F/A-18E SUPERBUG
High Fidelity Strike Fighter Add-on for FSX/P3D

TACPACK COMBAT SYSTEM




News on the next update to make VRS F/A-18E SUPERBUG & VRS TACPACK COMBAT SYSTEM compatible with P2DV4.5

by VRS Varmint
Wed Apr 10, 2019 6:06 pm

"That's right. We need the final binary before we can re-hook it anyway. The only real scenario where it would truly help to have advanced copies is when we're trying to take advantage of some new feature exclusive to P3D, but even those are subject to change throughout beta.

Don't worry, we're not doing anything other than providing compatibility this time (with the possible exception of dynamically movable guns), so it shouldn't take long. "Two weeks (tm)." "

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Prepar3D v4.5 Available Now!
09-04-19






Immersive cutting-edge training across the globe in v4.5


The latest update to Prepar3D is now available! Prepar3D v4.5 continues to build upon the solid foundation and advancements made to the platform by bringing new features, improvements, and fixes across the board.

Terrain night lighting has been overhauled adding greater visual detail and clarity. Highways illuminate through cityscapes like never before and sprawling urban environments come to life extending to the horizon with higher resolution night textures.

Major optimizations have been made to model loading vastly reducing load times for complex scenery add-ons. Additional enhancements were made across the entire platform ranging from smoother multiplayer animations, greater Virtual Reality (VR) performance, to improved Physically Based Rendering (PBR) lighting and color balance.


Cities come to life with more detailed night lighting in v4.5

Take your training to new heights with Prepar3D v4.5!

For the complete details on the release, please see the What's New below.

The following list of updates has been categorized based on the installer required. The Client installer is required for Prepar3D...

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Interview with MilViz founder



Listen

"In this episode I chat with MilViz founder and creative developer Colin Pearson. We discuss the KA350i and it's troubled history as well as the future and the controversy surrounding kickstarting a campaign to get ATR development into XPlane and much more all while he sits on the toilet hiding from his family. It's a complete disaster. Enjoy!"

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Fantasy General II


Fantasy wargaming is back!
Fantasy General II is the reimagination of the strategy game classic from the 90s! Armies once again draw battle-lines on the war-torn land of Keldonia, and a new generation of commanders will test their bravery and tactics against each other.



Product page
Official forum
Game engine: Unity


Manual: PDF / Printed - Color
Editor:
Period: Fantasy
Turns: Turn-Based
Unit Scale: Tactical
AI: Yes
Players: 1-2
PBEM: Yes


Fantasy General II - Announcement Trailer





About This Game

Three hundred years have passed since the Shadow Wars have ravaged Keldonia and the world of Aer, and the struggles of the past have long since faded into legends.

In the Highlands of Fareach, Clans of Barbarian warriors have eked out a living in the harsh northern climate, constantly feuding with each other and raiding the wealthier Borderland towns. Fed up with these constant attacks, the Borderland Clans called on the Empire for help – a powerful realm controlling the land from the Scarlett Mountains to Cynehelm Valley and the Hoarwood. The Western Imperial Legion was sent to face the highland raiders, and with the help of the Borderland clans Iseal and Machnar, killed High King Brendan...

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