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Dev News #166
2 Aug @ 5:17pm - Arrakis



Hello, Feudalists!
As always, let's start with the Development news. This week we have made some more visible changes that are another nod from us as a response to the feedback we gathered during the AMA. The update was heavily focused on your suggestions about crafting and farming. You will find a detailed report about the update in our patch notes https://lifeisfeudal.com/News/?n=&art=832

Stonecutter's and Breeder's Outfits revealed in the devblog https://lifeisfeudal.com/News/?art=830 last week, are finally here. That means that our skilled miners and cattlemen can finally have their own professional clothes. You will be able to wear Stonecutter's, Breeder's, like any other Outfit, after reaching 60 points of T2 skill in their respective branch, and they will now also grant an "Inspired Work" effect. Stonecutter's outfit increases Mining, Materials Processing, Precious Processing, and Jewelry skills. Breeder's Outfit increases Hunting, Procuration, Animal Lore and Warhorse Training skills. You can find recipes for new working outfits in the Weaver's Toolkit 'weave' crafting menu, same as for other working clothes.

Besides introducing new working...

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Sim Skunk Works service announcement



SSW goes on holidays from August 1st to September 9th included.

During this period support to our users will be assured , however expect delays on tickets answering and/or activation keys generation and sending.

Happy holidays to all !!



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Tacview 1.8.0 beta 16 is available Now

Download: HERE

• Release Date: Thu, 1 Aug 2019
• Operating System: Windows® 32-bit / 64-bit
• File Size: 269.0 MB


Release notes

FEATURES & CHANGES

• NOTICE: Windows XP is not supported anymore (definitive)
• The active object list has been moved to a dockable window
• The playback control bar has been moved to a dockable window
• The time slider now displays target time during a drag operation
• Drag & drop a file on Tacview with the CTRL key will merge it with the existing telemetry
• You can now press SHIFT+CTRL to display mouse cursor world and bullseye coordinates
• Added a brand-new shot log
• Added an option to automatically pause on shot log events
• On pause, the current shot log event is now displayed in the 3D view
• BEGIN/END buttons have been replaced by PREVIOUS/NEXT SHOT LOG EVENT commands
• Added CTRL+LEFT/RIGHT to jump to previous and next shot log event
• Added an option to remove objects from the 3D view context menu
• Added an option to add object on the ground from the 3D view context menu
• It is now possible to specify the altitude of new object above ground level
• When an object is manually added to the world,...

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The Fall & Rise of Hitman (Documentary)



Noclip
Published on 29 Jul 2019

In the first of our four-part series on Hitman, we investigate IO Interactive's split with Square Enix and how the studio survived long enough to bring the Hitman series back from the brink.

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