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Tacview 1.8.0 beta 19 is available Now

Download: HERE

• Release Date: Fri, 23 Aug 2019
• Operating System: Windows® 32-bit / 64-bit
• File Size: 269.2 MB


Release notes

FEATURES & CHANGES

• NOTICE: Windows XP is not supported anymore (definitive)
• The active object list has been moved to a dockable window
• The playback control bar has been moved to a dockable window
• The time slider now displays target time during a drag operation
• Drag & drop a file on Tacview with the CTRL key will merge it with the existing telemetry
• You can now press SHIFT+CTRL to display mouse cursor world and bullseye coordinates
• Added a brand-new shot log
• Added an option to automatically pause on shot log events
• On pause, the current shot log event is now displayed in the 3D view
• BEGIN/END buttons have been replaced by PREVIOUS/NEXT SHOT LOG EVENT commands
• Added CTRL+LEFT/RIGHT to jump to previous and next shot log event
• Added an option to remove objects from the 3D view context menu
• Added an option to add object on the ground from the 3D view context menu
• It is now possible to specify the altitude of new object above ground level
• When an object is manually added to the world,...

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Dev News #169
23 Aug @ 6:00pm - Arrakis



Hello Feudalists,
While everyone enjoys the hot August sun, our team works tirelessly. This week we have released the "Breeders' Update", which includes a list of community-awaited tweaks and features that significantly improves the domestic animals breeding mechanics. This update heavily affected all the graphical users interfaces of most animal husbandry buildings: stables, coops and etc. But first things first. Most importantly, we've added water consumption tracking to the most of these buildings. We hope that these improvements will make cattlemen work easier, as well as help new players with easier understanding of these mechanics. We have also improved Dung-o-meter in a way that it now shows the exact amount of items to be received when cleaning the stables.
This update's improvements didn't affect only the interface. With this patch we've introduced several horse training mechanics changes that should make life of horse breeders much easier. Required amount of time to complete horse training has been significantly decreased to catch up with already reduced maximum time of training. Another thing that we have reworked is Luck influence on...

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What's your gaming pleasure this weekend? 23/08/19 :gamer

Work/real life stuff ongoing...Good weather this weekend so hopefully RC flying. :flyaway


P3D V4.5 Military flight sim FSX@War :fighter
Military simulation is VERY doable in P3D. I enjoy having the entire world to fly in as well as real weather. I can fly a mission in Syria, Libya, Afghanistan, Vietnam. In fact almost anywhere.

Milviz F86...Korea/ F84F THUNDERSTREAK by SimSkunk Works :thumbsup

Maybe some Milviz T38a Adv....


Tank sim: iL2 Tank Crew :tank

Swat4 + SEF mod :sneaking :shooting-two-guns

ACCURC2 This is a good RC simulator. Helps with orientation traing for my helicopters :flyaway


If I get time maybe:
SpaceBourne
Gloomhave
Gary Grigsby's Eagle Day to Bombing the Reich



That's what I am trying to play. :thumbsup

...

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V1.4 COMMUNITY TEST ENVIRONMENT AVAILABLE NOW!
21 Aug @ 10:31pm - New World Interactive



Today we're launching our Community Test Environment (CTE) to test the content in the upcoming version 1.4 game update. You can try out update 1.4's new snow map, new game mode, new weapons, new cosmetics, and a brand new playlist system right now on the CTE by going to your Steam Library and downloading "Insurgency: Sandstorm Community Test Environment".

Please be aware that this is a developer test build of the game and you may encounter unexpected bugs or issues. Content shown in the CTE is not final and may or may not be implemented into the public version. There are no restrictions on recording, streaming, or discussing the CTE, however, it's important to disclose that any footage or feedback is in relation to the test. The CTE will close at the end of the testing phase. Please see our blog or social media for details. Information on the CTE can be found here https://steamcommunity.com/app/581320/discussions/3/3491891042514558723/

To hear more information about the new playlist system, see yesterday's community update post. We welcome your feedback on the CTE, so please direct any bug reports...

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