Main Menu
Pages1 ... 263 264 [265] 266 267 ... 314
D.O.W. Steel Beasts Sunday Mission 17/11/19 @ GMT18:00


This scenario is a simulation and does not have any political message.




DOW Quick_Reaction_Force by Feldpost (modified by Rinix)


EXCERPT FROM OPORDER COM BATTLEGROUP SOUTH
l) Situation:
a) Enemy Forces:
Over the past months, a rising number of armed clashes between the irregular forces and X-FOR as well as attacks on and displacement of the civilian population have occurred in our AOR. The humanitarian situation is still disastrous; 30% of the people are suffering from undernourishment, child mortality is very high, there is no or only poor access to clean drinking water, and avoidable diseases are fatal due to absolutely inadequate health care. - i
A nationwide revival of Islam can be observed. Mullahs exploit the disappointment of the population at the absence of reconstruction measures and are agitating against X-FOR troops. Attacks on police stations in the province of TASGRAD indicate that the influence of irregular fighting forces is rising in the country.
Attacks on X-FOR are increasing, for example one patrol barely escaped an assault after a mine trap had been laid out on LOC...

Read More

0 Comments



What's your gaming pleasure this weekend? 15/11/19 :gamer

Work/real life stuff ongoing...No RC flying. :flyaway


Military flight sim in P3DV4
Vietnam/SE-Asia missions. Yep, thats right and they fight back :bitchslap

I use: FSX@War, CCP, FSCAI, VACMI (SSW)

There is a new release of FSCAI which makes the enemy ai come alive! here . FSCAI is coming on very nicely. I will use it with the trusty FSX@War

Military simulation is VERY doable in P3D. I enjoy having the entire world to fly in as well as real weather. I can fly a mission in Syria, Libya, Afghanistan, Vietnam. In fact almost anywhere.

Maybe some Normandy + Vietnam

Planes I will use:
- Milviz F100D
- Resterauvia Mirage IIIC
- Dino IndiaFoxtEcho TA-4J "Skyhawk"

Civillian:
Majestic Dash 8 Q400.


I have a few games I want to play but will update the post....

If I get time maybe:
- Tank simulation



That's what I am trying to play. :thumbsup

...

Read More

3 Comments


Learning Outcomes
At the end of this post, you will be able to compile the source code of Tornado and create your own FLIGHT.EXE. Meaning, if you are able to edit the code within any of the *.ASM source files, then you should be able to create your own version of Tornado FLIGHT.EXE.

Steps as follow.

PRE-REQUISITES

1. Here is the GoogleDrive link: <link has been deleted. 29/8/23

Inside this Google Drive folder named AAA_Tornado_Dev, you will find these files:
(a) TORNADOO.ZIP - the original 1993 Tornado simulation source code. Where 'O' stands for the word 'Original'.
(b) TORNADOM.ZIP - Frankie Kam's latest modded version of the Tornado simulation source code. Where 'M' stands for the word 'Modded'. European colours.
(c) TORNADOMD.ZIP - same as (b) but with Desert colours.
(d) TORNADOMW.ZIP - same as (b) but with Winter colours.
(e) TORNADO.ZIP - The Tornado 1.0E full game itself. To run TORNADO, extract to C:\TORNADO and double click on the Jump Jet Harrier shortcut file. The folder
C:\TORNADO\TORNADO\FLIGHT will contain a file named FLIGHT.EXE. which is also the same file found inside the TORNADOM.ZIP file.
(f) Tornado Game Full Manual - you can also download it from link is ...

Read More

0 Comments
Commander Released to Squad - Public Testing
Wed, 13 November 2019



Welcome to duty, commander.

Hey squaddies!

We're calling you in for some fire support on this one! The commander update is now being deployed to your Squad – Public Testing client. That role comes with some cool new tools and, perhaps more importantly, a big bit of BOOM. While we're still working on the file set of patch notes, we did want to include a partial list of changes to help you test. Be sure to let us know what you think!

Video Patch Notes




Public Test Notes

Systems

Commander Role added

We're introducing a new leadership role that is focused on planning and keeping the team on task. The intent for this role is to keep intel flowing between the various Squads, and in ideal circumstances, Commanders can create a dynamic plan for the entire team to follow. We envision that this role can be played in a variety of styles.

• Commander role is voluntary and requires a vote to elect.

• Commander abilities are on timers. These may vary for release, so please send us your feedback!

• Conventional Faction Commanders have access to a UAV that can be used for remote reconnaissance.

• Conventional Faction Commanders have access...

Read More

0 Comments
Pages1 ... 263 264 [265] 266 267 ... 314