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SOW Waterloo Multiplayer Wednesday 09/10/19 at 20:00 GMT




Immersive, friendly session.


Played with full fog of war.





********************************
** Notes **
********************************
SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 120 minutes
Minimum number players: 2
Date: Wednesday 09/10/19
Time: 20:00 GMT
Time (local): Click here
Teamspeak IP: 104.153.105.2:35200 Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
• TIME LIMIT: 01.30 a.m. GMT at the following day, if no different agreement has been made by the participants.
• The room will be open at 19:30 GMT for preparation & mission setup
• House rules: Click here
• HITS system
• Courier orders
• Bare map. Full F.O.W.
• No voice during game. (comms by courier only)

Mods required:
DOW Community Toolbar V8: This will be provided.
If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
• Must be proficient Using HITS
• Have a good understanding of UI


Commanders and leaders:
Colbert
Sandman
Mitra
Biondo
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Tacview 1.8.1 beta 2 is available Now

Download: HERE

• Release Date: Fri, 4 Oct 2019
• Operating System: Windows® 32-bit / 64-bit
• File Size: 294.1 MB


Release notes

FEATURES & CHANGES

• Beta 1: ADDED support for DCS: Fw 190 A-8
• Beta 1: ADDED many more aircraft 3D models
• Beta 2: Info between selected objects is now accessible via a visible drop-down menu
• Beta 2: ADDED support for BRA in the new event-log
• Beta 2: ADDED HQ-7 SAM to database
• Beta 2: ADDED USS Midway (CV-41) 3D model to database
• Beta 2: ADDED Support for DCS: F-16C Viper

FIXES

• Beta 2: Restored the "Go to end" playback button feature

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D.O.W. Steel Beasts Sunday Mission 06/10/19 @ GMT18:00


This scenario is a simulation and does not have any political message.




Defend of village Bobrovo by Oleg



1) SITUATION:
a) Enemy:
Small enemy forces are on the outskirts of the village. The enemy organizes the defense and is waiting for reinforcements to storm the village. There are possible mobile enemy patrols In the village.
b) Own:
The tank platoon occupies the defensive in the village of Bobrovo.
c) Attachments and detachments: Resuply units about to arrive to Bobrovo

2) MISSION:
Organize the defense of the village of Bobrovo.

3) EXECUTION:


a) Concept of Operation:
You are the commander of a resupply convoy. Your first task is to reach the area of the tank platoon, fill it with fuel and shells. The second task is to organize the defense of the village of Bobrovo.

i) Maneuver:
Move resuply units to village of Bobrovo. Resuply tanks, and organice defences

ii) Fires:
??? (forgot to check this.)

iii) Additional assets:
NONE.

b) Tasks to Maneuver units:
At your discretion.

c) Tasks to Combat Support Units:
At your discretion.

d) COORDINATING INSTRUCTIONS:
the enemy...

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What's your gaming pleasure this weekend? 04/10/19 :gamer

Work/real life stuff ongoing...Good weather this Saturday so hopefully RC flying with electric helos. :flyaway


Military flight sim in P3DV4
Vietnam/SE-Asia missions. Yep, thats right and they fight back :bitchslap

I use: FSX@War, CCP, FSCAI, VACMI (SSW)

There is a new release of FSCAI which makes the enemy ai come alive! here . FSCAI is coming on very nicely. I will use it with the trusty FSX@War

Military simulation is VERY doable in P3D. I enjoy having the entire world to fly in as well as real weather. I can fly a mission in Syria, Libya, Afghanistan, Vietnam. In fact almost anywhere.

Maybe some Normandy + Vietnam

Planes I will use:
- Milviz F100D
- Milviz FG-1D Corsair
- AH B-17-Flying Fortress
- AH Lancaster B Mk.I

Civillian:
Majestic Dash 8 Q400


SWAT4 + SEF mod It's been updated :thumbsup

If I get time maybe:
- Command: Modern Operations
- Daymare
- Tank simulation


That's what I am trying to play. :thumbsup

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