Falcon BMS 4.35 BaseDecember 20, 2020
Ladies and Gentlemen,
on behalf of the entire BMS development team, I am happy to announce that the latest iteration of the BillionSoft Falcon 4.0 total conversion modification - Benchmark Sims 4.35 - is available for you to enjoy as of RIGHT NOW!
BMS 4.35 requires a legit installation of a Falcon 4.0 (all older and newer versions are accepted alike, i.e. Microprose, Hasbro, GOG, Steam, Retroism). The check is performed both at setup time and every time you start BMS. If no valid installation is found, BMS will exit with a corresponding error message.
For those of you who are new to Falcon and still need a legacy Falcon 4.0 license, you’re lucky, as there are various season sales going on right now (i.e. at the time of writing this post):
Retroism
GOG
Note that this is NOT an exhaustive list of where to buy Falcon 4.0, it’s just a list of retailers known to me (best effort) that offer sales/discounts right now, for your convenience. The list will not be updated.
This mod may not be used for any commercial purposes. Any such use may constitute a violation of the intellectual property of Billion Soft (Hong Kong) and the non-commercial Terms and Conditions under which Benchmark Sims make this mod available to you.
BMS 4.35 comes with a plethora of changes. As with each major BMS release, a full changelog would fill whole books. Instead, we’ve summarized the most important changes for you here:
Falcon BMS 4.35 Base changelog: Changelog
============================NOTES:
======- 4.35 is *not* an update to the former 4.34, but a new independent base installation
- 4.35 can co-exist with 4.34 on the same machine
— The build number string in the Falcon UI will read "4.35.0 (x64) Build 22548" for the base installation
BMS 4.35 Changelog Summary:
===========================- DirectX 11 Upgrade
- Tactical Reference UI and Data Update
- Weather Control Improvement
- Zulu Time Integration
- Enhanced Flight Planning
- Updated 2D War
- Enhanced Fog Of War and Unit Detection (RECON/JSTAR)
- Improved Gameplay for KTO TvT Theater
- Revision of (AI) pilot names
- New Arresting System for emergency landings
- HTS and HARM improvements
- New multipage customizable kneeboards
- Full canopy control implementation
- Jet Fuel Starter 1+2 support
- Taxi-/Landing light update
- New Pilot Seat Adjustment
- New Anti-Ice Implementation
- Updated MFD fonts
- Enhanced Brakes + Hydraulic Systems
- Accurate Gear Implementation
- Better Aircraft Spawning and Despawning
- Improved Taxi, Lineup, Takeoff and Landing behavior (AI)
- ATC Overhaul (AI)
- Tanker AAR Update (AI)
- Carrier Enhancements (AI)
- RWR Realism Update
- New Pilot Death Situation
- SAM and AAA Operator Enhancement (AI)
- SAM Multi Targeting (AI)
- Enhanced Ship Self Defense Capability (AI)
- Anti Missile Intercept (AI)
- Better Aircraft Weapon Selection + Deployment (AI)
- Improved BVR Tactics (AI)
- More realistic pilot view and threat detection (AI)
- New Wind Turbine Facilities
- New Airbases
- New Features
- New Aircraft
- New Aircraft Skins
- New Ground Units
- New Naval Vessels
- Optimized LOD transition
- Improved Aircraft Destruction Model
- Moon Phases + Ephemeris
- Higher Atmosphere Upgrade
- Enhanced Smoke Duration for Destroyed Vehicles
- Updated switches on the F-18 cockpits
- Mirage 2000 cockpits improvements
- A-10 cockpit fixes
- New Sounds (internal + external)
- New HOTAS Callbacks
- RTTClient/RTTServer Update
- Hitbox Optimization
- Updated Flight Models (non F-16)
- Updated Key Files
- New Training Missions
- Documentation Update
- Enhanced Multiplayer Stability
- Hundreds of bug fixes, 3D and data improvements
Read on....