FIRST UPDATETue, 12 July 2022
Our work on the game since release*** IMPROVEMENTS ***• (Camera) Reduced the lateral space that the camera is allowed to reach to avoid loosing the board from sight
• (Romans to Brito-Romans) Improved AI choices of which fort/infantry units to convert into B-R infantry.
• (HUD) Added Magnifier and Reset camera buttons
• (Options) Added Edge Scrolling option
• (Map) Reduced size of screen areas that trigger edge scrolling
• (Nation Information) Added more information on goals: obtained goals have as many ticks as times they have been obtained; goals that are no longer reachable are displayed with strike
• (AI) AI should no longer attack regions controlled by a nation of the same player. It will also be more careful not to start attacks with underpowered forces
• (Battle) When a player rolls a 6+, any cavalry unit of its opponent will take that hit
• (Battle) Decreased probability of AI Attacker retreating if none of its units has been destroyed
*** FIXES ***• (Map) Fixed bug where some goals of the current nation were not displayed on the Map
• (Battle) Fixed bug where old units disappeared from the Map at the end of a Battle while AI was playing
• (Nation Goals) Goals that are not achievable any more are no longer presented as achievable (e.g. Roman hold goals for regions where a fort has been built then destroyed)
• (Timeline) Fixed bug where timeline would only display turn numbers after being re-open.
• (Notification center) The hover highlight no longer covers the turn number thus preventing from opening the Timeline when a notification is displayed
• (Camera) Fixed bug where camera could continue moving when the game has lost the focus (user switched to another application)
• (Romans to Brito-Romans) Fixed bug where one possible conversion was never done (e.g. only 7 B-R created while 8 could be according to the rules)
• (Battle) Fixed bug where all units would disappear from the Map after AI retreating from battle.
• (Battle) Fixed a bug that prevented raiders from retreating to the sea
• (Battle) Fixed a bug were still appeared in the battle after retreating
• (Submission) Fixed a bug were the Submission phase was displayed with no reason
• (Romans to Brito-Romans) Fixed a bug where human player could not choose which forts/infantry units to convert into B-R units
• (Battle) Fixed a bug that allowed the defender to retreat without respecting the stacking limits
• (Battle) Fixed a bug where the retreat button was disabled by mistake
• (Battle) Fixed a bug where Normans got VPs when Danes or Norwegians killed Harold from the Saxons
• (AI) Fixed a bug that allowed AI to land units on forbidden coastal regions
• (Notifications) Fixed a bug that displayed empty notifications