Preview Early Access 1.55Wed, 3 September 2025
It's almost time, Operators.
Your attention, Operators. The message you've been waiting for is finally here.Summer break is over, and it?s time to get back to work. First and foremost, thank you for all your positive messages ? they mean a lot. But don't think Helios has been idle in the shadows.
Things have been cooking in the background, and we can't wait to share them with you. As exciting as they are, they still need time to be polished and deployed. Of course, we'll keep you updated, and trust us, the wait will be worth it.
We also want you to know that we're reading your suggestions. While not all of them will make it into future updates, your voice is heard and appreciated. Keep them coming: constructive feedback always has a chance to make the final cut. We?ll also have some Q&A delivered to you, so head over to Discord, where a dedicated channel will be set up for you in the next couple of days.
Without further ado, let's dive into what you can expect in the next update of Black One Blood Brothers. As usual, this is just a sneak peek, the full patch notes will drop on update day!
BEHAVIOR IMPROVEMENTS - Allied operators can now fire while taking cover, for a more immersive experience. Enemies will behave the same way.
- Unalerted enemies will now flinch and react when shots miss them.
- Allied operators will automatically take cover under enemy fire. This behavior can be toggled on or off from the Tactical Map.
- These combined improvements bring suppressive fire tactics to a new level of immersion.
FIXES AND ENHANCEMENTS - The Hospital map has been updated, with previously empty rooms now filled with props.
- When immersive options are enabled, character highlighting (used to differentiate allies and enemies) will be disabled.
- UI/UX rework is underway, keep an eye out for changes.
We hope you?ll enjoy what's coming.
Save the date: Monday, September 8.
Kane, out.