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Black One Blood Brothers

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Asid:
Update 1.16: Improvements
Fri, March 4, 2022

Dear operators,

Update 1.16 is online. New rendering of bullet hole decals and more...

Best regards,
Helios

[CHANGELOG}
- Add: New bullet hole decals
- Improve: Bullet impact on death body
- Improve: Hand left position on handguns
- Improve: AI choose cover position
- Fix: Some errors of reload animations with TPP
- Fix: Some errors of spine rotation with TPP
- Fix: Wrong reload animations of some handguns
- Fix: Hand left location on Vk12
- Fix: SFX fire on weapon cache might not stop correctly
- Fix: Handgun animation with ballistic shield


Asid:
Update 1.17: Overhaul FPS
Dear operators,

Update 1.17 is available with a important requested overhaul: First person view.

Movement, ADS, shot, recoil, animations... are completly changed to be suited to modern FPS and more pleasant.



Obviously, improvements and fixes have been made. Don't hesitate to report bugs and feedback.

Best regards,
Helios

[CHANGELOG}

GAMEPLAY:
- Overhaul: New first-person perspective system
- Add: All maps available for "War" game mode
- Add: New maps available for "Prisoner of war" game mode

- Add: "Target" task is available for all maps
- Add: Battle plan - Insert delay in an order
- Improve: AI reactivity
- Improve: AI combat behavior

- Improve: Unstable aiming of first-person view
- Improve: Behavior of new enemies spawned if current ennemies are on alert
- Improve: Add NVG at dead torturer at the beginning of Prisoner of war
- Fix: Available orders might not visible correctly after select captured enemy or hostage
- Fix: AI might spot with wrong cone vision
- Fix: Smoke grenade might not block vision of AI correctly
- Fix: Undesirable possible zoom with NVG / laser with a scope enable
- Fix: Wrong enemy spawn in training mode in terms of lastest game mode selected
- Fix: Some errors scripts

ANIMATIONS:
- Overhaul: All animations of first-person view (movement, shot, actions...)
- Add: Turn in place animations for player and AI
- Add: Smooth offset animations in third-person view

- Improve: Rate rotation player in third-person view
- Fix: Character rotation in third-person view if use lean and no weapon

RENDERING:
- Add: Realistic red dot and holo sights
- Add: Glass reflection on sights

- Add: Rotation scope when use lean
- Improve: Aiming rendering of ADS
- Improve: Shot SFX volumes
- Improve: Path prediction of grenade
- Improve: Flag captured in War mode
- Improve: Some UI designs
- Fix: Switch sight of "EATech 256 a66 with G34 Magnifier" produced texture errors
- Fix: Switch sight of "EATech XPH3 with G34 Magnifier" produced texture errors
- Fix: SFX volume might not saved correctly after quit the game

Asid:
Update 1.18c: Improvements and hotfix
Fri, March 25, 2022


Dear operators,

Little update is online.

Cheers,
Helios

CHANGELOG
- Add: Difficulty option - Real aiming
- Add: Decal of bullet hole is visible on translucent objects (glass...)
- Improve: Bullet penetration system
- Improve: Blocked weapons animations
- Improve: Valenwood villa design
- Fix: G34 Magnifier zoom
- Fix: Some interaction errors
- Fix: Weapon location of ADS after move lying down
- Fix: Lying down animation with handgun
- Fix: Undesirable wrong decals of bullet hole
- Fix: Some decals errors
- Fix: Shaking of camera when weapon blocked in first-person view
- Fix: Decal of impact bullet errors in Valenwood villa
- Fix: Some errors scripts

Asid:
Update 1.19: Indicator of camouflage
Mon, March 28, 2022

Dear operators,

1.19 is online. This update adds an indicator of camouflage on HUD indicates the player character's visibility.

Best regards,
Helios

[CHANGELOG]
- Add: Indicator of camouflage on HUD indicates the player character's visibility
- Add: Option difficulty - No indicator of camouflage
- Add: Tutorials of Indicator of camouflage
- Add: Patches - Turkish flag + camo version
- Fix: Camera might not update correctly in operator editor
- Fix: Camera might not have correct altitude of female soldier in operator editor
- Fix: Undesirable patches on operators in main menu


Asid:
Update 1.20: Artic base
Fri, April 8, 2022

Dear operators,

Update 1.20 is online. New map and more...

The artic base: A snow map with military tents, barracks, towers...







Obviously, improvements and fixes have been made. Don't hesitate to report bugs and feedback.

Best regards,
Helios

[CHANGELOG]
- Add: New map - Artic base (available in any game mode)
- Add: New award - Finish a mission on "Artic base"
- Add: Difficulty option - Instant reaction
- Add: New reload animation of handgun in first-person view

- Improve: Rotation rate of AI characters
- Improve: Reload speed of assault rifles
- Fix: Some AI pathfinding errors
- Fix: Some AI jump errors
- Fix: AI operators might use focus with undesirable shakering
- Fix: AI enemy might not disable focus correctly
- Fix: Scope lens rotation too high
- Fix: Support "Air raid" might not attack correctly on Klettgau forest
- Fix: Support "Air raid" might not attack correctly on Jin-Shu temple
- Fix: Some awards could not to be unlocked correctly
- Fix: Some texts confusions between "task" and "mission"
- Fix: UI Intel "Objective is spotted" displayed if "No tasks" option enabled
- Fix: Rotate weapon in operator editor might not work correctly
- Fix: Some scripts errors


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