Creator SPOTREP: Global Mobilization #005
Tue, 23 June 2020
FROM: Vertexmacht
TO: Arma 3 Creator DLC Users
UNIT: Global Mobilization - Cold War Germany
ACTIVITY: Update 1.2 (v1.2.4886)
SIZE: ~20 GB
Changelog.
Global Mobilization v1.2.4886
Download size: ~20 GB
New Content
• Added: GE Army PAH-1
• Added: GE Army PAH-1A1
• Added: GE Army VBH-1
• Added: GE Army VBH-1A1
• Added: GE Army VBH-1A1 Swooper
• Added: GE Army CH53G
• Added: GE Army CH53GS
• Added: GE Border Guards VBH-1
• Added: GE Air Force Do 28 D2
• Added: GE Air Force Do 28 D2 Medevac
• Added: GE Police VBH-1
• Added: GE Army SpPz 2A1 (Only olive, winter, mud variants)
• Added: GE Army SpPz 2A2
• Added: GE Army 0.5t truck with MG3
• Added: GE Army MG3 anti-air tripod
• Added: GC Air Force Mi-2P
• Added: GC Air Force Mi-2T
• Added: GC Air Force Mi-2US
• Added: GC Air Force Mi-2URN
• Added: GC Air Force Mi-2SR
• Added: GC Air Force L-410T
• Added: GC Air Force L-410S Salon
• Added: GC Border Guards Mi-2P
• Added: GC Border Guards Mi-2US
• Added: GC Civilian Mi-2P
• Added: GC Civilian Mi-2R
• Added: GC Civilian L-410S
• Added: GC Civilian L-410S Salon
• Added: PL Air Force Mi-2P
• Added: PL Air Force Mi-2T
• Added: PL Air Force Mi-2US
• Added: PL Air Force Mi-2URS
• Added: PL Air Force Mi-2URN
• Added: PL Air Force Mi-2URP
• Added: PL Air Force Mi-2URP-G
• Added: PL Air Force Mi-2Ch
• Added: PL Air Force Mi-2SR
• Added: PL Air Force Mi-2 Platan
• Added: SG5A2, SG5A3, SG5SD2, SG5SD3
• Added: PM-63
• Added: PM-63 Silencer “Safloryt”
• Added: FIM-43 Redeye
• Added: 9K32M Strela-2
• Added: ZVN-64 and ZVN-69 night iron sights (plus front post item)
• Added: MN-111 Air-Droppable mine (Platan)
• Added: PG-7VL HEAT round for RPG7
• Added: T-10 Parachute
• Added: RS9/2A Parachute
• Added: Boonie hat (M/84, olive, woodland)
• Added: Dust goggles
• Added: GC Berets (Black, orange, strichtarn; Enlisted/Officer)
• Added: FJH Model 4 helmet (Olive, white)
• Added: Polish berets (Red, blue, black)
• Added: Polish wz.63 parachutist helmets
• Added: SPH-4 Helmet
• Added: Wool Hat (Black)
• Added: ZSh-3 Helmet (White, orange, blue)
• Added: M62 Helmet Woodland camo variant
• Added: M95 Helmet Woodland camo variant
• Added: 12 different helmet foliage camo objects (Using NVG slot, not in Arsenal)
• Added: Gloves for East German winter and crew uniform
• Added: Gloves for West German summer field uniform
• Added: Woodland BDU (Plus rolled sleeves variant)
• Added: GE Army pilot uniform (Plus rolled sleeve variant; olive, green, orange)
• Added: GC Air Force pilot uniform
• Added: PL Air Force pilot uniform
• Added: GE Pilot Vest (And variant with shoulder pads)
• Added: M/00 Vest Woodland camo variant
• Added: 2 new Polish vests for PM-63
• Added: East German Combat Vest M3
• Added: GE Army modular tent (Einheitszelt Typ 1) and templates in 3DEN
• Added: Sandbag bunkers and walls
• Added: NATO and East German camo nets
• Added: Stretcher object is now available in the editor
• Added: NATO and Warsaw Treaty flags and banners
• Added: GC Army LAKII shelters as placeable/sling-loadable objects (Standard, Medic, Repair)
• Added: GE Army ACEII shelter Repair variant
• Added: 14 fortification templates to 3DEN
• Added: AA group templates to all factions
• Added: SF group templates to all factions
• Added: AI Airport Helper object
• Added: Zeus Vehicle Styler module
• Added: 21 black-stripe camo faces
• Added: 6 cargo places on top of the PT-76 deck
• Added: GE Army Paratrooper
• Added: GC Army Paratrooper
• Added: PL Army Paratrooper
• Added: GE Army Special Forces, '80
• Added: GC Army Special Forces, '80
• Added: PL Army Special Forces, '80
• Added: DK Army Special Forces, '80
• Added: DE Voice 09
• Added: New music track "GM: Army Aviation"
• Added: GE Army aviation stencil font
• Added: GE Air Force stencil font
• Added: GC green, blue and yellow stencil font
• Added: FI Army insignia
• Added: CS Air Force insignia
• Added: GE Navy Aviation unit insignia
• Added: PL Air Force insignia
• Added: GC Air Force insignia
• Added: NL Air Force insignia
• Added: GE Army old iron cross insignia
• Added: New Arm Patch Insignia
• Added: Air Force tactical sign
• Added: Anti-tank helicopter tactical sign
• Added: Army Aviation tactical sign
• Added: GC Police vehicle insignia
• Added: Vehicle Insignia for Lower saxony Police
• Added: Vehicle Insignia for West German Border Guards
• Added: New entries for CfgDustEffectsXXX (T131130)
• Added: Option to select the position of nation insignia (BMP1, KPz1, M113, BPz2, OT-64)
Content Changes
• Changed: Adjusted cargo on deck animations for BTR-60PB
• Changed: Adjusted color of blue, yellow and white formation markings
• Changed: Adjusted driver default camera position in first person view for all vehicles
• Changed: Adjusted garage Fire Geometry bounds
• Changed: Adjusted mipmapping of East German winter uniform
• Changed: Adjusted position of the pistol in the holster of West German military police vest
• Changed: Adjusted proportions of modern Bundeswehr iron cross vehicle insignia
• Changed: AI no longer spawned in KPz1 loader turrets (Tank platoon AI behavior fix)
• Changed: AI no longer spawned in T55 loader turrets(Tank platoon AI behavior fix)
• Changed: AI vehicles will come to a stop when firing SACLOS missiles
• Changed: Decreased weight of PKM, increased weight of PKM magazine
• Changed: East German border guard to carry correct cap (Grey instead of green)
• Changed: East German stencil font
• Changed: Equipped Polish crewmen with PM-63
• Changed: Fashion Police MP Deathmatch to make use of the new weapons and clothing
• Changed: Front direction indicator of Ural4320 trucks moved to the bottom
• Changed: Given correct binocular type to Danish crewman
• Changed: Hammer animation of PM and P1
• Changed: Increased Flare brightness
• Changed: Increased rotation speed of pintle-mounted machine guns
• Changed: Increased size of MP2A1 sight hole for 100m and 200m
• Changed: Increased spawn delay of empty LATGM tube to 0.04s
• Changed: Increased weight of MG3 magazine
• Changed: Decreased weight of PzF44 ammo
• Changed: Increased weight of PzF84 and PzF84 ammo
• Changed: Increasing wheel size of West German 5t, 10T trucks, and TPz1 slightly
• Changed: LATGM 0.5t Truck can now toggle the storage bag on the hood
• Changed: LATGM 0.5t Truck is now capable of adding a blue or orange beacon light
• Changed: Lowered damage resistance of building chunks
• Changed: Moved LATGM Fired-Event handlers from vehicle to weapon
• Changed: New HE effect to all HE and HEI ammo types
• Changed: PM and P1 shot sound
• Changed: PT76B now has a fully stabilized main weapon
• Changed: Reduced AI confusion of friendly tanks in campaign missions
• Changed: Reduced armor of TPz 1
• Changed: Reduced weight of G3A4
• Changed: Removed bolt catch from AK74 and AK47 rifles
• Changed: Removed crew proxies from wreck LODs (Driver would not play death anim)
• Changed: Removed gun stabilization from BMP1 main turret
• Changed: Resized objects of dropped uniforms
• Changed: Reworked building shadows, increased performance in dense urban areas
• Changed: Reworked G3 rifle grenade AT power to be very useful now
• Changed: Reworked West German infantry thermal signatures
• Changed: Switched attenuationEffectType for 0.5t truck to OpenCarAttenuation
• Changed: West German border guards now carry SMG5A2 (Old classnames preserved)
• Changed: Improved amphibious behavior of BTR60 and BRDM2
• Changed: Improved amphibious behavior of TPZ1
• Changed Crews of K125 and Bicycle for GE BGS to use the new SG5A2.
• Changed Helmet Grass/Forest Camo to Facewear slot, made it accessible in Arsenal. Removed deprecated Autumn variant.
• Changed: "Tracer" added to all saclos missile for better trackability by gunner at longer distances
• Changed: 0.5t truck Front right seat position only has FFV ability when the windshield is folded down
• Changed: Default camo vehicle versions added to Zeus
• Changed: Inertia, Dexterity, and recoil of all Machineguns adjusted
• Changed: Inertia, Dexterity, and recoil of all Rifles adjusted
• Changed: Inertia, Dexterity, and recoil of all Submachineguns adjusted
• Changed: Muzzle velocity of all hand weapons adjusted
• Changed: Reduced weight of 2t trucks
• Changed: Improved amphibious behavior of OT64
Content Fixes
• Fixed: 25mm KBA was using 35mm cartridge effect
• Fixed: 73mm PG15V will no longer over-penetrate
• Fixed: Added missing lods to MG3 vehicle magazine model
• Fixed: C79A1 scope can be zeroed from 100 to 800m
• Fixed: Centered West German compass on screen
• Fixed: Clipping issue with West German rank insignia on summer uniform
• Fixed: Cover animation issue on 5t mil gl
• Fixed: Damage material selection on T55 turret are now present in lower lods
• Fixed: East German belt no longer provides magic storage space
• Fixed: FeroZ24 can now set range up to 600m
• Fixed: Fixed wrong penetration material on BMP1 armor block
• Fixed: FlakPz1 Company Insignia selection was missing parts
• Fixed: Improved thermal imaging on Weferlingen Winter
• Fixed: Increased visibility of barbed wire in the distance
• Fixed: KPz1 commander optics position was too low
• Fixed: Ladder/Roadway combo in the winter church building
• Fixed: M113 driving behavior in the first campaign mission
• Fixed: M113 steering stick being reversed
• Fixed: M2 and DSHKM reload sounds
• Fixed: Malyutka 9M14 and 9M14M had their penetrator classes switched
• Fixed: Misaligned windows in rear command and engineering TPz 1
• Fixed: Missing light flares on OT64 vehicles
• Fixed: Moving view inside mirrors when doors open on 5t trucks
• Fixed: Polish Ural cargo trucks flatbed texture
• Fixed: Possibility to switch to illuminated reticle on PSO-1
• Fixed: Rank insignia on East German border guards can now be set
• Fixed: Rear cover customization animations of 5t trucks
• Fixed: Removed nonfunctioning nation insignia option on Typ 1200 car
• Fixed: Shading issue on PM slide
• Fixed: Shadowlod of MG3 magazine and vehicle weapon mount
• Fixed: Skinning issue on DK Vest 54 magazine pouches
• Fixed: Skinning issue on West German backpack
• Fixed: Randomly kicked out of vehicles when switching to/from turreted weapons
• Fixed: Swap selection issue with West German winter uniform
• Fixed: FlakPz1 Switched zoom levels
• Fixed: BPz2 Texture swap selection in first lod next to driver hatch
• Fixed: TPN-1 night optic for T55 (all variants)
• Fixed: BRDM2UM Useable cargo seat added
• Fixed: ZSU-23-4V1 vulnerability against AT weapons
• Fixed: East German Squad was not available in ZEUS
• Fixed: AK47 and AK74 Extended Bolt removed
• Fixed: 0.5t truck Geometry lod adjusted to better match the visual shape
• Fixed: KPz1 Inverted Nation 02 insignia
• Fixed: MG3 Removed last clipping round in belt on KPz1 variants, BPz2, and SpPz2
• Fixed: PM, and P1 pistols Weapon slide animation
• Fixed: MP2 increased rate of fire in full auto
• Fixed: T55 Preview icons
• Fixed: MP2 Bolt animation now firing from an open bolt
• Fixed: 0.5t Truck LATGM can now be sling loaded