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Offline Asid

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Falcon BMS 4.33 Update 5
« on: May 05, 2020, 01:02:16 AM »



Falcon BMS 4.34 Update 4
April 25th, 2020

U4 is an incremental update on top of 4.34 base + U1 + U2 + U3, so you need to have the BMS 4.34 Full Installer package and Update 1 and Update 2 and Update 3 available on your PC. You can both update your existing 4.34 base + U1 + U2 + U3 installation as well as perform a fresh 4.34 base + U1 + U2 + U3 + U4 installation from scratch, as you like.


Falcon BMS 4.34 U4 changelog: Changelog
============================



NOTES:
======

The build number string in the Falcon UI will read "4.34.4 (x64) Build 21393" after the update.
The shortcuts in the start menu and on your desktop will NOT be renamed to U4, they will still read "Falcon BMS 4.34" after the update.
If you have any questions or found bugs regarding the change log items please always(!) reference the revision number, e.g. "(r12345)".
The original 4.34.0 manuals remain valid (but please see the U1/2/3/4 changelogs for possible updates).
None of the .ini or .cfg files will be changed.


U3 FIXES & IMPROVEMENTS:
========================

Code:
=====
------------------------------------------------------------------------
r21377

Fixed bad callsign assignments
------------------------------------------------------------------------
r21376

Fixed CTD in landme.cpp
------------------------------------------------------------------------
r21375

- Fixed carrier trajectory when going into WIND
- Fixed carrier speed oscillation
- Fixed carrier sliding in MP

(Note: this one does not fix the shaking on carriers)
------------------------------------------------------------------------
r21374

- Fixed server CTD
- Fixed CTD in "Receiving Unit", root cause was the campaign engine resupplying deagged battalions and creating a mismatch between unit roster and actual deagged number of vehicles
- Fixed resupply of deaggregated units
- Fixed campaign engine initiative points never being transferred with 3D / deagged actions
- Made secondary objectives (1) captures generate less initiative points than primary (5)
------------------------------------------------------------------------
r21373

Fixed critical CTD in Weather.cpp
------------------------------------------------------------------------
r21372

Made sure that adding a flight from a coalition airbase will result in creating the squadron for the correct team
------------------------------------------------------------------------
r21369

Fixed clients being unable to commit in DGF match play module
------------------------------------------------------------------------
r21271

Fixed possible CTD at sim loading where DDS textures file names are failed to be read
------------------------------------------------------------------------


Data:
=====
------------------------------------------------------------------------
r12311

IVC:
- Updated client to v1.4.0, server to 1.2.0, copyright strings to 2020
- Fixed 64bit IVC Client crashing on keypress when keyboard hook is enabled
------------------------------------------------------------------------

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