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Author Topic: LIF:MMO (Dev News #188) Spring update  (Read 2075 times)

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Online Asid

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LIF:MMO (Dev News #188) Spring update
« on: April 04, 2020, 12:43:23 AM »
Dev News #188
Wed, 1 April 2020



Hello, Feudalists!

We’ve been gathering, processing and discussing your requests, and we are finally ready to share what we’ve agreed on for the upcoming patch based on your suggestions and feedback:

•   “Coward!” now has a 100% chance to knock out a player. However, it works on both the player who used the warcry and the player it was used against;
•   Skill cap has been removed;
•   We’ve found a reason behind map’s issues: apparently there was a bitcoin miner. It will be fixed in the nearest future;


We’ve found those responsible and issued the necessary measures

•   Horses’ speed has been multiplied by two. Armored warhorses can no longer turn right or left in order to lower the difficulty of lancers’ gameplay;
•   Heavy crossbow now deals five times more damage and can hit through walls;
•   Lesser Instanced Battle will be returned. Sides will be limited to two players per battle;
•   Naphtha Pots explosions are going to have a shock wave, dealing terrible damage;


One of the patch’s victims, many more are to come

•   Judgement Hours will cover 24 hours for 1st Rank in the Guild Rating;
•   100% of all the guilds will be in the 1st Rank of the Guild Rating;
•   Wooden walls were reworked: they can be destroyed with Berserker’s warcry;
•   You will be able to launch your guild members with a trebuchet.


We’re hoping to deliver these fixes as soon as possible in order to improve your gameplay. Stay tuned for the exact date!

— The Team
Game


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