Announcement 02/03/19From the dev:"With February behind us, we are preparing for the launch of our new website and getting back into the thick of things.
First, a few words on the new website. When it rolls out in a couple of weeks, existing and future customers will be able to create an account and easily access their product downloads, updates, manuals and special promotions related to their products.
For product support, the website will feature a knowledge base which will help you resolve known issues, along with a traditional support-only forum. Furthermore, we are looking into the possibility of integrating a ticketing system, but this is in R&D right now.
Lastly, we have started our own Discord server for developement purposes, but will open it up in the place of traditional "general discussion" forums. While it is a step away from what we're used to, it will allow more direct communication between community member as well as community & developers.
Regarding our products, we are in full swing working on everything we've shown you here and even more than that. We will soon push the last testing version of the F-4 and Midway to the testers and hope to have it ready for launch together with the website.
The Phantom has a merged TP/non-TP loadout editor so you no longer have to manually select which version you want to install. We have also resolved the infamous "dead controls bug" and implemented a scratch-built autopilot and a simulation of the ACLS system that was installed on the later aircraft. Not all is good, though. A couple of days ago we were informed that the F-4's FD update cannot be completed. As the last beta had some significant issues during the approach phase, we will have to roll back to the last public version which you already have.
Regarding our naval products, a lot of work is being put into streamlining the usability of our carrier tech, as well as fixing the last few features we added before releasing it to the public. Nimitz & Ike are modelled and ready and we're painting the static aircraft for them, while fixing the bugs that popped during testing.
A decision was made not to include the retro versions of the Nimitz as the work required for the vingate air wings would increase the product price a lot. Instead, we decided to release Nimitz & Ike as a single product owing to the visual similarities between the two carriers. The plan is to follow up with CVN70-72 and 73-75 as separate packages later -no, we don't plan to do 76/77.
More news coming on our other products soon!"
A view of the Nimitz from Ike's superstructure in P3Dv4.Detail work on the carrier's deck. Our experiments in ddetailing have yielded excellent FPS given the complexity of the carrier and today's add-on aircraft!The best way to close a testing session of the Phantom is to practice landing after an engine fire!