FlyInside Flight Simulator - Beta Branch Available1 FEB @ 6:46PM - DAN CHURCH
We've been hard at work since the last update, but due to some bugs and untested features, we aren't quite ready to publish this as a full update. For anyone interested, we have added a public "Beta" branch to FlyInside Flight Simulator. You can check out our latest changes and improvements, but you may find some new bugs too
How to opt in:1. Open Steam
2. Go to the "Library" section
3. Right click on "FlyInside Flight Simulator"
4. Select Properties
5. Go to the "betas" tab
6. From the "Select the beta you would like to opt into:" dropdown select "beta"
7. Let Steam do its update thing!
Next time you run the sim, go to "Help -> About." If the version is 0.5.3.0 it worked, if it is 0.5.0.0 you're on the last "stable" release.
What's new since 0.5.0.0?• Adds night-lighting to all aircraft
• Positional yoke now supports all settings/features that rotational yoke does (under Settings -> VR)
• Default is now hold-trigger-to-hold-yoke, as we found "Tap on" / "Tap off" could be a little confusing for new users. Still easy to turn on from Settings -> VR
• Some performance improvements
• Some improvements to stutter during scenery loading
• Fixes memory leak which occurs after opening moving map
• Fixes CPU usage bug which occurred after opening and closing moving map
• Fixes crashes caused by corrupt texture files
• Yoke/collective are now grabbable via "Tap on" / "tap off". Hold your controller close to the yoke, press and release the trigger once. The yoke will stay highlighted and you can control it. Press and release trigger a second time to let go! You can change this to the hold behavior from "Settings -> VR" and unchecking "Use Tap-On/Tap-Off Yoke Hold"
• You can now grab the yoke using a "grip" gesture. On Vive controllers press one of the grip buttons, on Oculus Touch squeeze both the trigger button and the grip button below it simultaneously. This will hold the yoke from the palm of the hand rather than the finger-tip.
• Fixes MD530F collective grabbability
• Adds a setting to turn off rudder control from vr yoke/collective grab. Settings -> VR -> VR Yoke Controls Rudder
• Adds a setting to leave the yoke where it is when you let go, rather than snapping back to center (Settings ->VR -> Retain VR Yoke Position)
• Adds sensitivity sliders for yoke control to Settings -> VR.
• Hands are no longer blindingly bright at night
• Tooltips/interaction bubble are now visible at night
• Propeller and mixture levers now "multi-grabbable"
• File -> Record Video now records to MP4, and you can include audio or menus to your videos
• Engine sounds now go away when engines are shut off
• Fixed friction bug, helicopters can now get "light on their skids"
• Fixes turn-coordinator ball bug
• Improves 717 VR interaction and switch coverage
• Adds UDP socket capabilities to scripting. Contact me if you're interested
• Fixes B55 Fuel Flow gauge
• Adds SDK APIs to parse XML from strings, create strings from XML
If you try it out, please post your feedback on the discussion forums!
Thank You,
The FlyInside Team