There are a lot of problems in the map in the area on the Southern Poland border. As can be seen in the attached screenshot, by selecting a move action for the 18th Mountain Corps (Movement of 8 ) in the Poland 1939 scenario (clear weather) you get shown the hexes the HQ can move to. The following problems are evident:
1) The HQ should be able to move to the hex labeled "1" (230,199). From playing around with other units in the area, it appears that the two hexes occupied by the 1st and 3rd Mountain divisions (225,197 and 226,198) cost 2 MPs to enter, instead of the 1 it should due to the Road/RR in the hexes.
2) The HQ should be able to enter the hex labeled "2" (224,194). No idea why it can't.
3) The HQ should be able to enter the hex labeled "3" (218,194). No idea why it can't, but there is obviously some problem with at least one of the following hexes 218,194 - 218,195 - 218,196.
4) Weirdly, the HQ can move to the hex Southeast of Zvolen (223,203), but not into Zvolen itself (221,202).
It would be helpful to have some type of indication of how many MPs a move took to a certain hex. Displaying the move costs in the white highlighted hexes would be nice, or perhaps an indication in the command box of how many MP the hex under the cursor costs in total move points from the destination hex. No idea how hard coding any of that is, but it would be easier to determine what is wrong if there was more information provided.