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Author Topic: Burden of Command  (Read 29877 times)

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Re: Burden of Command
« Reply #60 on: November 03, 2020, 12:42:38 AM »
Historical accuracy
Mon, 2 November 2020




In this video, Military Aviation History discusses historical accuracy and what popular media like movies and video games always get wrong. Luke Hughes, Burden of Command project lead, joins the discussion at 22:30 and again at 24:30, and gives some insight into how Burden of Command will address history and historical figures.

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Re: Burden of Command
« Reply #61 on: November 14, 2020, 12:14:29 AM »
Scripted Sound Effects
Fri, 13 November 2020

(sneak peak)

"The crunch of a landing craft..."
"Distant calls in Italian..."

Burden of Command's Twitter account has gone rogue and revealed some behind-the-scenes planning for scripted sound effects!
https://twitter.com/BurdenOfCommand

Lead Writer Allen Gies and Audio Director Chris Scribner didn't know this was going to be posted off our team Discord ...



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Re: Burden of Command
« Reply #62 on: December 07, 2020, 01:40:22 AM »
A glimpse of a Cottonbaler Campaign Scenario
Sun, 6 December 2020



(Turn audio on for original music from Chris Scribner)

And a glimpse of your future past...

And of your leadership journey...

Morocco, 1942.

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Re: Burden of Command
« Reply #63 on: December 19, 2020, 11:35:13 PM »
They were there. Now you are there.
Fri, 18 December 2020





We work hard to immerse you in their history ... now your experience. Historical notes are available at your beck and call. And there will be lots of tough decisions to make.

Original music from Chris Scribner

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Re: Burden of Command
« Reply #64 on: December 31, 2020, 11:48:33 PM »
Seeing red!
Thu, 31 December 2020

A lot of interface improvement involves dull attention to detail ... and a lot of listening.



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Re: Burden of Command
« Reply #65 on: January 27, 2021, 03:22:50 AM »
Playtester feedback
Tue, 26 January 2021



Each scenario we survey playtesters in waves:

•   informal - Written answers.
•   formal - Numeric. Scored 1 to 5 (5 is extremely good, 1 very bad).

Here are the numerical surveys from playtesters who took part in "Sicily landing" over the last couple of weeks.



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Re: Burden of Command
« Reply #66 on: February 13, 2021, 02:13:12 AM »
Tanks!
Fri, 12 February 2021

Tanks are smarter now. They keep better-armored front to enemy when retreating. Rather than weak rear.

Tanks ... such different beasts then poor GIs. Too bad you won't get many, infantry captain




And, yes:

1.   We hope to animate tracks, etc., eventually
2.   The explosion is odd since the tank didn't die
3.   The tank should have presented its front, not its flank

Remember to add Burden of Command to your Steam wishlist!

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Re: Burden of Command
« Reply #67 on: February 13, 2021, 02:36:50 AM »
MORE tanks!
Fri, 12 February 2021

With leaders!




SNAFU!

Tank leaders are now in Burden of Command. But sadly, in this case, he is not your leader.

Good luck, Captain.

Historical colorization (leader) courtesy of team member
@Red_Shuheart


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Re: Burden of Command
« Reply #68 on: February 16, 2021, 02:42:39 AM »
Colorized historical imagery
Mon, 15 February 2021

This team goes the extra mile. We’re working on our US WWII tank training scenario.

Evocative, colorized, historical imagery thanks to finds of @AllenGies and photo artist @Red_Shuheart

Some converted from period film:









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Re: Burden of Command
« Reply #69 on: February 28, 2021, 01:37:09 AM »
The extra mile
Connecting with The Cottonbalers




We go the extra mile, for those who risked their lives, and for you.

To connect you with the men of The Cottonbalers.

Original score by @Chris Scribner. Restoration by @Red_Shuheart

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Re: Burden of Command
« Reply #70 on: March 03, 2021, 01:17:53 AM »
Got a good quote?
Tue, 2 March 2021

Want to get a quote in Burden of Command?

We're soliciting quotes on leadership and war, both moral and tactical. Post in this thread and we'll consider it for our load screen! You can also post your quotes on our Burden of Command Twitter or Facebook pages.

Please attribute. An example from our current load screen:



Also, don't forget to add Burden of Command to your Steam wishlist!

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Re: Burden of Command
« Reply #71 on: March 08, 2021, 01:56:21 AM »
Their lives, your burden
Sun, 7 March 2021




Burden of Command is about the human face of war. But friend and foe are different, and our photo work aims to convey this burden ...

Historical media team: Gary Bezant, @Red_Shuheart, Steve Lohr.


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Re: Burden of Command
« Reply #72 on: March 13, 2021, 11:59:41 PM »
Boom!
09 March 2021



(Turn on sound)

We're working hard on credible sound and animations for all the distinct weapons involved. Very Work-in-Progress.

Sound thanks to @ChrisScribs

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Re: Burden of Command
« Reply #73 on: April 19, 2021, 11:45:46 PM »
Research and colorization
Mon, 19 April 2021




We go the extra mile for an authentic experience. Careful colorization and research by @Red_Shuheart with Henk Stoffers and Steve Lohr.

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Re: Burden of Command
« Reply #74 on: April 19, 2021, 11:46:27 PM »


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