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VBS3 Features: Physics-based Destructible Buildings

Published on 10 Dec 2013

VBS3 supports physics-based destructible buildings through PhysX by Nvidia. This prototype is the very first example of a destructible building in VBS3.

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VBS3 v3.6 Features

VBS3 v3.6 features faster load times, supports massive terrains, and support longer view distances. See VBS3 v3.6 at Bohemia Interactive Simulations' booth #2235 at I/ITSEC 2014 this week in Orlando, Florida. Visit www.bisimulations.com for more information.

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VBS 3

Sinister in Warminster

Wilso kills me then carries me to the car he crashed... I knew i should not have taken the lift!!

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VBS3

CR2 firing HESH





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