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Author Topic: SOW Waterloo Multiplayer Friday 07/07/17  (Read 11540 times)

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Offline Colbert

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Re: SOW Waterloo Multiplayer Friday 07/07/17
« Reply #15 on: July 10, 2017, 01:24:11 PM »
Gli impavidi generali vi aspetteranno mon general  :bonaparte
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nemo me impune lacessit

Offline Asid

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Re: SOW Waterloo Multiplayer Friday 07/07/17
« Reply #16 on: July 12, 2017, 02:25:51 PM »
Thanks! I´ll most likely make it this Wednesday.
Zarco. I sent you the mods by pm
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I stand against Racism, Bigotry and Bullying

Offline Asid

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Re: SOW Waterloo Multiplayer Friday 07/07/17
« Reply #17 on: July 12, 2017, 03:40:31 PM »
Outcome

Army v Army
Full fog of war
Bare map (no contacts friendly or enemy)
Orders by courier
HITS mode


French (blue) 2 players
Praetoria (CIC)
Col.Colbert


British/Allies (red) 2 players
Asid (CIC)
Biondo


There was one objective. Une Colline. The basic order was for Biondo to take his Corps via the red route. If no enemy on the objective then to take it. If enemy had taken it then he was to deploy NE of obj and engage. I would take the green route and take the position on the ridge north of Bois Une woods. Then I would attack towards the west.



However the enemy had the same idea. They reached the objective and the ridge north of Bois Une before us.



The battle was fierce. The enemy held the objective which had natural protection from the river and woods. I fought hard against the Corps of Praetoria SE of the objective. It was a draw ultimately. Who knows what would have happened if the timer had not have stopped? Many men and horses were tired on both sides. Very good battle.



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Offline Colbert

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Re: SOW Waterloo Multiplayer Friday 07/07/17
« Reply #18 on: July 12, 2017, 03:46:21 PM »
 :thumbsup :howdy
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Offline Praetoria

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Re: SOW Waterloo Multiplayer Friday 07/07/17
« Reply #19 on: July 12, 2017, 11:27:55 PM »
Very nice AAR, greetings Asid!
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