Kenshi 1.057 and experimental FCS 2.1 updateMon, 31 January 2022
Minor Japanese translation update plus FCS update in experimental branchSmall updates to Japanese translation in main branch plus experimental release of FCS v2.1.
FCS update currently found in experimental branch until next update.
FCS 2.1 Changelog:Added documentation for FCS
Adapted from our own in-house documentation
Non-comprehensive, but it's a start!
Added improved item search functionality
Recursive property and reference searching
E.g.
find squads with more than 10 skeletons
(In Squads section) squad.v0 > 10; squad.race = skeleton
find research items with ingredients with values over 1000 cats
(In Research section) cost.value > 1000
Building shells requiring construction materials with ingredients that have a value over 100 cats
(In Building Shell section) construction.ingredients.value > 100
Added ability to search using Regex
e.g.
Find all dialogue lines with numbers in text
(In _lines section) text ? (\b[0-9]+\b)
Significantly improved performance of item filtering
Added an "Everything" section to search through all items at once
Added a new panel when translating conversations
Now displays what dialogue package references the conversation being translated as well as what event trigger can start this conversation
Added additional functionality to the "Set field" window
Can now remove references in addition to adding them
Can bulk modify values with addition, subtraction, division and multiplication
e.g.
Can now select all research items and halve the amount of items required to complete
Can select any number of weapons and multiply bleed damage multipliers by 1.5
Added spell check feature
Works for any multi line item property
e.g.
Descriptions for items, races, and buildings
Dialogue lines
Added option in merge window to show previously skipped changes
Added multi line display on single lines for change list and merge mod windows
Added ability to open items from the merge window
Added tree view for notes
Dialogue lines now parented to conversations
Added ability to more easily navigate merge and todo trees with arrows keys (left and right now expand and collapse nodes)
Added categories and filtering options to errors window
Added error reporting on more problems loading def files
Added number of errors to the errors window title
Added error to be displayed if fcs.def has invalid FCSEnum value
Added lots more error types as well
Added derived score to dialogue lines display
Added additional UI for Todo window, added delete option
Added ability to use Ctrl-A to select all items in a list
Added a reset columns function to turn off all custom columns at once
Added dialogue keyboard shortcuts
Ctrl+1-5 : change speaker
Ctrl+L : add line
Ctrl+I : add interjector
Added ability to restore backups when loading mods
Added modified dialogue lines under owning dialogue in change list
Added ability for TripleInt properties to be displayed with % signs
Added ability to show % symbols when displaying values in custom columns
Added copy dialogue line stringID action to dialogue editor
Added MODIFIED_MISSING item state
Added a warning when deleting an item with locked propertiesAdded check to stop accidentally trying to open hundreds of items at once
Added combined description panels in dialogue package editor
Added 'Expand Link' to dialogue context menu
Added warnings to a dialogue line translation when original text is changed
Added ability to change mod folder location in fcs_settings.def
Added ability for events to display descriptions from FCS_enums.def
Added assets folder path to fcs_settings.def
Added GameData.saveSafely() function that doesn't corrupt the existing file if it fails.
Added restore option if a dialogue line was deleted by the active mod
Added additional checks to avoid creating invalid links when merging mods
Updated translation mode with new features/fixes
When updating duplicated text, a new option is given to update just the text in this conversation vs everywhere else
Opening a conversation no longer always opens a new form, if one is already open it is brought to the front
Updating duplicate text now refreshes all nodes/forms with updated text
Renamed ToDo toolstrip button to Notes and added an icon
Improved resizing behaviour of Errors window
Improved resizing behaviour of Notes window
Pressing down arrow key in 'add reference' window switches focus to item list
List References window opens all selected items when OK pressed
Clear changes command in error list resolves 'Modified item undefined error'
Listing references now shows what field item is referenced by
Added a bit more info when displaying what dialogue lines have effects that reference an item
Standardised descriptions in fcs.def when referencing val0/1/2
Sometimes we had val1/2/3 for extra confusion
Bug FixesFixed custom column duplication
Fixed potential duplication of global settings and artefacts lists
Fixed todo list sometimes not filtering correctly
Fixed mod version number being overwritten
Fixed removed fields not appearing in misc section if there is a reference list of the same name
Fixed cleanup if there is a reference list with the same name as a removed field
Fixed system thinking a mod has changed if you just select a reference property
Fixed merge dialogue showing extra DELETED items
Fixed change list not displaying MODREF values correctly
Fixed some other incorrect uses of GameData Desc flags
Fixed custom column menu bug introduced by adding the reset command
Fixed reverting items not reverting all subitems
Fixed crash reverting subitems in change list
Fixed crash deleting items that own subitems
Fixed being able to modify locked dialogue packages
Fixed crash when cloning items
Fixed reverting MODIFIED_MISSING items
Fixed merge changes with only NEWREF or NEWINST data being tagged as conflicts
Fixed save file backups being deleted if save failed
Fixed exception opening missing reference errors in translation mode
Fixed bug deleting items that are deleted by a later mod
Fixed being unable to delete broken dialogue lines
Fixed being able to edit deleted line items
Fixed some issues with forms owned by merge dialogue
Fixed close all button making some windows unopenable