Update: PAMELA v0.1.3.1 is Live!
Community Announcements
<Please note! This update will cause existing world save files to be deleted! With this update, we should not have to do this nearly as often in the future.>
Happy Thursday, Sleepers! Today we’ve got a huge stability update for you; we’ve been itching to get these fixes out earlier, but had to hold off as some significant behind the scenes systems have been heavily reworked.
Thank you as always to those of you who’ve submitted detailed crash and bug reports, helping us to quickly track down and fix these issues!
After a massive rework of some internal systems, saving/loading the game should now be very reliable, and the severe mass item duplication error (which caused intense slowdown and crashing) is also fixed. You should have a noticeably more stable experience because of these changes.
We’ve fixed a whole ton of other issues in this update as well; notably, PAMELA Echos now work correctly again, a new area behind the desk in Ark Cryo has been added, and many more miscellaneous bugs have been squashed.
Check out the full changelog below; let us know your experience once you’ve had time to jump in!
Changelog
Feature
• Added the area behind the desk in ARK Med Cryo
Balance
• Augments are reduced in price from 5,000 Lux to 3,000
• Using a medical bay has been reduced in price from 1,000 Lux to 700 Lux
Fix
• Significant reworking to saving/loading core systems to make more reliable
• Fixed issue with containers dispensing mass amount of objects on load
• Fixed a bunch of various saving/loading issues that should make it even more stable now
• Fixed another issue with the dreaded player undeath causing inputs to lock up
• Fixed issue causing Pamela Echos to not work and to lock unput when using the context menu on them
• Fixed an issue where shield pylons would not correctly set up their shield
• Fixed issue where player could not change FOV unless TAA was on, but then TAA would cause transparent objects to shift in view
• Fixed an issue causing the hydration levels on your AARM to display incorrectly sometimes
• Inventory UI Icon sound should only go off once over items, not over every composite cell
• Fixed a different error that would also cause the Genome Point and Respawn menu to not have sounds, this time after dieing
• Fixed an issue where sometimes the respawn menu would overlay ontop of the game after spawning
• Fixed issue where Stamina would still fill past the Fatigue Limit, making caffeine and sleeping pointless
• Main Menu music now fades out when transitioning into the respawn/GP menu
• Fixed an issue where broken Buildables would appear black
• Fixed an issue where the solar chargers solar collector would appear black or permanently damaged
• Fixed some errant keypads in the Promenade Caffeinato that opened access to an unfinished area
• Improved the quality of the highlight mesh for Grapes
• Text on cryo bays that do not exist yet now say coming soon
• Fixed issue where sun was coming in through some stores in the Promenade
• Lights are no longer on the 3D Menu layer so this should save some performance and be less likely to blow out menus
• Fixed an odd bright white light material in the Promenade Caffeinato
• Fixed some props submerged into eachother in one of the Arcadia wings
• Death menu now has correct infotext applied to the buttons
• Fixed two kiosks in Oasis that were upside-down
• Did a lookev pass on the Mitra VISR, it was inconsistently bright, also adjusted fonts
• Fixed issue where Observers blinky antennae were visible through geometry
• Observers lights and effects now properly turn off when they die
• Fixed an issue where buildables would appear doubled in amount in the build menu, or showing up even after being dropped
• Lux Cards are no longer using upgrade node highlight meshes
• Main Menu Music is now correctly turned down with the music audio slider
• Main Menu Button SFX are now correctly turned down with the SFX audio slider
• Fixed issue where attachment cases would not save the items in them if a player opened the case but did not take the item
• Fixed issue with the underclothing of the player turning off when the medium armor was equipped
• Fixed a missing collider in Arcadia/Origin Connection
• Fixed issue where normal clothing would sometimes not come back after death
• Fixed and Issue where certain props in one of the wings off Arcadia would disappear when you got close
• Fixed missing colliders on glass of the central pillar in the Archives of Arcadia
• Mouse now properly locks after reloading
• Fixed some rug materials that were not correctly playing rug footstep sounds
• Fixed a safe in Ark Medical Level 1 that was embedded in a kiosk