Expanded Toolbar V - Grog, Version 5.5 (Patch 1.01 Required), October 14, 2017This toolbar is an upgrade and replaces all previous, similarly named, Grog Toolbars.This toolbar includes NSD's full arsenal of commands in addition to all the functions and commands that are provided by the context menus. Context menus may be turned off with no loss of functions.
Update 5.5- Waterloo and User Scenarios are merged into one 'Scenarios' button
As promised, after needless CTD's, a simple solution
- Pause and Resume text buttons are replaced by standard pause/play icons
The long French names kept overlapping the pause text making for messy displays at times. The replacement icons should help tidy things up.
New Single Player Window...
Previous Updates:Version 5.4: (April 8, 2017)- Fixed an issue where the generic formations button would freeze up and not allow formation selection
Version 5.3: (February 16, 2017) .-Inclusion of optional scrollbar function (Hide/Show toolbar slider)
-Telescope views issue with End Screen fixed
Version 5.2: (November 12, 2016)- Inclusion of Jace11's Foliage mod .
- Telescope views added to the Zoom command SCREENSHOTS
Version 5.1: (July 24, 2016) .-'Formation select' issue addressed
-Re-structured column formation to transition to other formations better
-Re-designed limber and unlimber selection process on level 6 artillery, guns
Version 5.0: (July 20, 2016) . and Screenshots-Fourth row of command buttons eliminated and moved to pop-up menus or new positions
-Formation and orders selection moved to pop-up menus
-Command buttons rearranged to better align functions intuitively across rank and unit types
-Hold line formations added for brigade and division levels
Version 4.1 (June 30, 2016):-Unitpack file edited to only include Load sprite data thus minimizing mod conflicts
-Toolbar structure updated to better accommodate wide resolutions
-Optional toolbar layouts provided for wide resolutions, 66W and 80W (rename to toolbar to enable)
-Toolbar buttons adjusted for lower profile
Version 4.0 (June 16, 2016):-Completely rebuilt utilizing the latest features, and now functions with all supported resolutions. . and Screenshots
Version 3.2 (September 6, 2015): .-Context Menus adjusted for high resolutions
-Formation and text additions and edits
Version 3.1:-'Line' formation movement defaults to Column by Divisions
-'Line Forward Hold Form' formation added to infantry battalion Stand Menu
-Reverted/fixed artillery engagement sequence back to normal
-Corps reserves now consist of nation specific subforms
Version 3.0 (August 3, 2015):-NEW 'Battle Line'
-Battalion line formations segmented by companies per Nation
-Column by Divisions adapted as the default movement mode
-Battalion pop up window with additional formations
-Windowed formation adjustments and consolidation
-HOT Buttons added to Infantry and Cavalry Destination Menus: attackmarch,column or column by divisions, run
-Artillery advance 20 and 50 yards included both on Targeting menus and toolbar
Version 2.0 (July 18, 2015):-Pop up windows with additional formations .
-Objective timer relocated above the toolbar
Version 1.1:-High Resolution version added
-Fixed Zoom tool tip, made TC Officers' button flag red
-Cleaned up redundant GUI internals
Version 1.0:-French line formations are reconfigured so rows are three deep regardless of battalion strength and sprite ratio
-Zoom function added to the officers' toolbar
-Road March now works on the level 6 toolbar