Graviteam Tactics: Mius Front Unreleased.

Description:
Realistic wargame with advanced elements of a simulator covering the Eastern Front in summer 1942/1943.
Large, precisely recreated battlefield near the Mius river in southern Ukraine.
Carefully modelled vehicles that took part in the battles.
Detailed and realistic simulation of a battlefield, realistic ballistics, and armor simulation.
Many advanced tactical features, like smoke shields, night flares, tactical diagrams, and advanced orders.
Operational and tactical modes including a dynamic campaign.
Interactive vehicle encyclopedia.
Official site: http://graviteam.com/games/GT_Mius_Front.htmlOfficial Forum: http://graviteam.com/forum/index.php?board=15.0Manual Version 2016.03.09: Click Here Official YouTube Channel: https://www.youtube.com/results?search_query=Graviteam+Tactics%3A+Mius-FrontGraviteam Tactics: Mius-Front Preview 01 Published on Nov 28, 2013
http://youtu.be/a_3QrZLXtTg?list=PLCgkhOKOvUA0izEPiyRmSy7YOrtmNt8t3In the Mud Further InfoORIGINAL posted by: Krabb
Known bits of new features:
- organization of units depends on season and year in quick battles (
)
- updates to captured and collected enemy equipment system (
)
- quick missions (
)
- revised algorithm of equipment repair (
)
- new troop management system (source
and
)
- renewed interface (source)
- global air strikes in operations, controlled by Main Command, not relative to player (
)
- Main Command Reserve pool - units from it can be moved to any active platoon (
)
- simple control (and selection) for heavy weapons in squads (
)
- improved sound system with sound waves relative to objects (projectiles) speeds (
)
- automatically selected battle place in operations is default behavior (
)
Artificial intelligence versus human!
https://www.facebook.com/notes/graviteam/artificial-intelligence-versus-human/651129698279641
[/quote]
on YouTube.
Constantly updated
screenshots.
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