Midweek Madness H2H SB Pro 24/08/16

Started by Lumituisku, August 22, 2016, 08:10:00 PM

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Asid

Quote from: Oleg on August 25, 2016, 08:44:41 AM
Hi guys, thank you for a good game.!
We are waiting for a new scenario for cooperative play. We can use not only the techniques of the USSR.
We are already looking at missions for next time. Let us know what equipment you like  :)

I stand against Racism, Bigotry and Bullying

Lumituisku


Also do you want co-op or head to head. And do you guys want to use Russian equipment or something else would be good as well?

Pain is the nature of life. it is the recognition that I'm nothing more. - Mark Rowland's

Lumituisku

Also, I was thinking that what if we would ask others and maybe 911 if they are interested of joining into weekly Wednesday mission rotation?

Any thoughts guys?

Pain is the nature of life. it is the recognition that I'm nothing more. - Mark Rowland's


Oleg

Quote from: Lumituisku on August 25, 2016, 01:49:34 PM

Also do you want co-op or head to head. And do you guys want to use Russian equipment or something else would be good as well?
Hey guys, let's cooperative game. For us tanks-type LEO, BMP-type CV or Pizarro.

Lumituisku

So co-op, same equipment. Chees... need to think this.

I'm not going to script AI so i think I will simply play on enemy side alone making it little more smart. Though now question is of what kind of mission... and thus cause it's AI controlled vehicles opfor will need quite large number... unless it's against modern ones such as m1a2s hmm...  and it's total mystery of how many players we will get so... hmm chees

Also it likely should be something simple so that potentially large numbers of players with likely communication trouble would be able to keep up on what's supposed to happen.


Erm good ideas anyone?

I'm guessing it will be attack of different companies. RA, DoW and reserve

Pain is the nature of life. it is the recognition that I'm nothing more. - Mark Rowland's

Wolfakov

Hi Lumi,

is it possible to spawn or desactivate units from the menu triggers ?

Maybe something you can do if you are unsure about participant count, is to make one mission with a few companies per side. Then with triggers you just spawn/desactivate some of them so you can scale the OOB depending on the number of players. :)
That way, you have a mission ready, if you have extra people, or if some people are missing, you manage the unit count at mission start !

That's what i do sometime in DCS, but i'm not very familiar with steelbeast.

Asid

Quote from: Wolfakov on August 26, 2016, 04:54:01 PM
is it possible to spawn or desactivate units from the menu triggers ?
Yes

We do that in some of our set missions already.

I stand against Racism, Bigotry and Bullying

Lumituisku

Quote from: Wolfakov on August 26, 2016, 04:54:01 PM
Hi Lumi,

is it possible to spawn or desactivate units from the menu triggers ?

Maybe something you can do if you are unsure about participant count, is to make one mission with a few companies per side. Then with triggers you just spawn/desactivate some of them so you can scale the OOB depending on the number of players. :)
That way, you have a mission ready, if you have extra people, or if some people are missing, you manage the unit count at mission start !

That's what i do sometime in DCS, but i'm not very familiar with steelbeast.


In steelbeast adding is easy. Taking away.... is not possible unless unit is spawned "dump" unit that will disappear when it hits exit zone.

Only way in steelbeast are to disable or destroy.


But thats not really what I'm troubled of. I'm more troubled of what kind... what type mission and what kind of story would make it interesting and immersive. B that it would be something else. Than just a shooting range.

Also trying to think terrain / environment... and eny tactics. Well... regardless I'm going to make enemy do something surprising anyways... but what... is yet mystery

Pain is the nature of life. it is the recognition that I'm nothing more. - Mark Rowland's

Oleg

Quote from: Lumituisku on August 26, 2016, 04:07:59 PM
So co-op, same equipment. Chees... need to think this.

I'm not going to script AI so i think I will simply play on enemy side alone making it little more smart. Though now question is of what kind of mission... and thus cause it's AI controlled vehicles opfor will need quite large number... unless it's against modern ones such as m1a2s hmm...  and it's total mystery of how many players we will get so... hmm chees

Also it likely should be something simple so that potentially large numbers of players with likely communication trouble would be able to keep up on what's supposed to happen.


Erm good ideas anyone?

I'm guessing it will be attack of different companies. RA, DoW and reserve
Hi Lumi, there is another option, you wanted to teach Russian language? No problem, I'll help you on the side of OPFOR  ;D!

swordsmandk

Dessert, rebels, joint coalition....

Just ideas

forester

Quote from: Lumituisku on August 26, 2016, 04:07:59 PM
I'm not going to script AI so i think I will simply play on enemy side alone making it little more smart. Though now question is of what kind of mission... and thus cause it's AI controlled vehicles opfor will need quite large number... unless it's against modern ones such as m1a2s hmm...  and it's total mystery of how many players we will get so... hmm chees
And I 'm going to play on the side of the United States!
NATO - North Atlantic Treaty Organization
Russia joins, Turkey comes out.