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Author Topic: VBS V3.9.0 New Features and Enhancements  (Read 3428 times)

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Offline Asid

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VBS V3.9.0 New Features and Enhancements
« on: May 03, 2016, 08:45:29 PM »
VBS V3.9.0 New Features and Enhancements



Weapon Components System
Customize the components of weapons such as optics, lasers, and grenade launchers.

Mortar Simulation
Use mortars as part of simulation and training for multi-player mortar crews.

VBS Chalkboard
New component to enable custom overlays in editor and first-person views as a mission planning and rehearsal tool.

VBS3 Localization
Select your location and language settings.

VBS Gateway
VBS Gateway is the premier gateway for VBS3. VBS Gateway provides a DIS / HLA link between VBS3 and other simulations for distributed training exercises.

VBS Gateway comes as standard with VBS3 and automatically connects to other VBS Gateway clients out of the box with no configuration changes.

VBS Gateway brings live loading, user-friendly configuration capabilities, a real-time user interface, and significant performance enhancements as the new VBS3 gateway system.

Additional Enhancements
•   A new Ballistics Computer to assist mortar crews to generate firing solutions.
For more information, see Ballistics Computer.
•   VBS Radio now features optional hands-free, voice activated direct talk communications.
For more information, see Voice Activation Mode.
•   Network settings to provide bandwidth limits on servers and clients.
For more information, see Simulation Settings.
•   Hail added to the available weather settings.
For more information, see Define Scenario Settings.
•   Create a new mission from any point during AAR playback.
For more information, see Saving AAR.
•   Bookmarks during AAR recording to enable quick access to events during AAR playback.
For more information, see Recording an AAR file.
•   A Bookmark Camera object to enable custom viewing locations for administrators.
For more information, see Bookmark Camera.
•   Depth charges are available on selected aircraft.
For more information, see Munitions Fusing.
•   VBS3 can procedurally generate terrain beyond the boundaries of the map.
For more information, see Extend Terrains in the VBS3 Developer Reference.
•   Improved documentation for Scripting.
For more information, see the Scripting Manual.

Performance Improvements
The focus for performance improvements in this release is on the networking capabilities of VBS3:

•   Investigation of performance bottlenecks in multiplayer setups.
•   Setup of an internal automated framework to test multiplayer scenarios with 200+ clients.
•   Improvements to VBS code performance to enable scenarios with 200 clients connected to 1 dedicated server.

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