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Author Topic: Improved destructible buildings  (Read 2534 times)

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Offline Asid

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Improved destructible buildings
« on: February 05, 2016, 06:29:50 PM »
Improved destructible buildings

"We’ve developed new destructible building simulation that now have explosion force physics applied to it. This means that when destructible building models designed to use the simulation break apart, fragments from the building will be sent flying from the explosion and can hurt or kill units in its path and units positioned behind large objects are protected from damage. The new simulation can be applied to new destructible building models in VBS3. In addition, the performance of destructible buildings has been optimized for multiplayer scenarios. Now you can destroy more buildings, while losing less visual performance throughout the stages of destruction."

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