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SOW Waterloo Multiplayer Wednesday 16/10/19 at 20:00 GMT




Immersive, friendly session.


Played with full fog of war.





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**                    Notes                      **
********************************
SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 120 minutes
Minimum number players: 2
Date: Wednesday 16/10/19
Time: 20:00 GMT
Time (local): Click here
Teamspeak  IP: 104.153.105.2:35200  Please wait in lobby for access to other areas.
...

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5 comments
Dev News #176
Fri, 11 October 2019




Hello, Feudalists!
We know very well that you are waiting for the next update and we can assure you that itís almost here! As such, we can happily share that we are currently concentrating our efforts on reworking the market interface and fixing the transaction errors. We know how important global trade is, so our ultimate goal here, which we hope to reach soon, is to make the market more friendly, and stable of course. Next updates will be dedicated to making buying and selling goods more comfortable and free of current obstacles. Also, another important game mechanics that we are preparing are some tweaks and fixes for our combat system based on the feedback we received from you folks.

Aside from the game development itself, we are brainstorming on the next events that will entertain you and maybe inspire you to prepare something of your own. You should remember that we will be more than happy to support your endeavors...

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Hey dogs,

I've been invited to make a threat here about my game, Dominus Galaxia.

It's a 4X space strategy game with a bit of a wargame bend, as well as a focus on AI liberation and customizeability.

It plays pretty similarly to a beefed up Master of Orion 1, and I've heard it compared to a theoretical MoO 1.5 or MoO1++ on occasion. There's still a rough edge here and there, but everything is very playable.

There's a free beta build available at itch (Steam version is still undergoing validation).

I'm currently running a KS for the game. It's going... alright. But a bit slow for my tastes.



Give the beta a try, let me know what you think, and ask me anything  :howdy
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