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Broken Arrow

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Asid:
Our immediate plans
Tue, June 17, 2025



We launched the Advanced Access yesterday and we are overwhelmed with joy at seeing so many of you enjoying the game and having fun.

While this obviously makes us very happy, we are also aware that there are many areas where your valued feedback has highlighted room for improvement.

And some issues which we want to urgently address.


Skirmish mode
First off, the current version of the skirmish mode doesn?t match people?s expectations.

Today we?re releasing a fix enabling 1v1 and 2vs2 vs AI.

It was a precise design choice to initially disable 1vsAI and 2vsAI because the currently available maps are not designed for less than 3 players per team. The AI will also be improved as currently it will be a bit passive on certain maps.

The developers will keep working on the Skirmish mode until it becomes a complete mode and a thoroughly fun experience, having a wider selection of balanced maps available and also allowing for bots as teammates.
Broken Arrow is a game we intend to support for many years, and improving the Skirmish mode will just be the first step.


Big Wave mission
We?re aware of an issue preventing players from completing the Big Wave mission. We apologize, but we are deploying a fix for that now.


Blackout mission
Another issue preventing some players from completing Blackout mission has also been fixed.


Connectivity Issues in Russia
We?re aware that there have been many reports of connectivity issues from players in Russia.

Although we?re working towards an improvement which should ideally help with the situation, and you can expect it very soon, this matter is beyond our control and doesn?t depend on us.

It is related to disruptions on the local internet infrastructure and it?s been experienced on many different online games from other companies.

We hope that the problem will be solved promptly and we commit to improving it until then.


Chinese Localization
We are preparing many amendments to the current Chinese localization, which will improve its quality level.


What?s next?
The developers are working around the clock, and will keep doing so until the current issues are resolved. Also, we listed the most common issues, it?s not the entire list of problems that the devs currently have on their list.

When that list has been sorted out, it will be time for what is coming next. But we don?t want to spoil anything at this stage, since first we?ll focus on fixing the current problems. Rest assured, Broken Arrow is here to stay and we will never stop improving it and working on it.

In the meantime, please keep providing us with feedback! All kinds of feedback is valuable. If you?d, leaving a review on Steam is also very helpful.

Asid:
Patch 1.0.7 - We have a new patch ahead of the official launch
Wed, June 18, 2025



This update introduces a new option to select the network environment for the CIS region.

Connectivity issues in Russia
We know that players from Russia have reported a lot of connectivity issues. To mitigate connectivity issues, we have rapidly deployed a dedicated server infrastructure located entirely within Russia. This solution is designed to address the problems caused by regional restrictions for players from Russia.

Now in the game settings you can select your preferred network environment region. Go to Settings -> Gameplay -> Region, and select CIS. After clicking ?Apply? you will be notified that the changes have taken effect and your client will close - this is normal behavior. Start the game client again and the changes will take effect.



Please note: progress made in the CIS region (including experience, rankings, statistics, medals and other achievements - both campaign and multiplayer -) is tracked separately and is not synchronized with the global region data. The matchmaking system, lobby listings, and invitations are all restricted to the selected region.

We consider the current solution to be temporary and, like you, hope that the connectivity issues will be resolved in the near future. In view of this, we must inform you that if the situation returns to normal and the CIS region option is switched off, we will do our best to find a solution. However, we cannot guarantee the transfer (synchronization) of accumulated progress to the global environment.

Attention for those who do NOT live in Russia.
If you do not live in the CIS region or Russia, or do not have difficulties with connection, we strongly recommend you do not change the region of the servers. It is highly likely that you will encounter problems due to the fact that regional connectivity limitations can work both ways.


Chinese Localization
Thanks to the help and support of some members of our amazing Chinese community, we were able to make several improvements to the Chinese localization.

We apologize once again and we hope that it will be much better now.


Full list of changes and fixes:

    - Added region selection option in game settings.

    - Fixed an issue where the game could freeze during Skirmish mode when AI used nuclear weapons.

    - Fixed an issue when official PvE scenarios couldn't be launched in co-op.

    - Fixed a bug where lobby settings could have been changed by non-host players.

    - Fixed rounding issues in certain achievement progress calculations.

    - Fixed a bug where unit skins in decks would reset after restarting the game.

    - Fixed incorrect weapon display on F-35s.

    - Fixed incorrect voiceover for the MT-SM.

    - Fixed incorrect unlock conditions for Russian Guard Tanks skins.

    - Fixed an issue where units would move toward a target instead of attacking it when out of ammo.

    - Fixed cutscene in the Russian mission ?Search and Rescue.?

    - Fixed display issues in the ?News? section.

    - Fixed duplicate vignettes of aircraft in some cases.

    - Various localization fixes.

    - Improved reload animations for certain artillery and MLRS units.

    - Fixed model issues with M1A2 SEP v2 and BTR-80.

    - Fixed loading/unloading animations for the AMPV vehicle.

    - The upcoming server-side update will also address the issue where rating points were  awarded after the match was canceled.


What's next?
We will continue to work on fixing bugs in campaign scenarios in the near future. We are also currently working on fixing the detected cases of memory leaks and application crashes.

Also, we would like to inform you that tomorrow, from 08:00 GMT on June 19, 2025 the servers will be down for about 1 hour for server software update. The server software update will not require an update to the game client, this update is aimed at improving the game experience and fixing identified bugs.

Most importantly, tomorrow marks the official day of release for Broken Arrow!

Many of you are already in game having fun, but there will be more coming soon. If you want to know when Broken Arrow is releasing, have a look at this map.



Asid:
Broken Arrow is out now!
Thu, 19 June 2025



It?s been a long ride, and you?ve been with us for all of it.

Since Steel Balalaika first announced the game on their Patreon back in 2020, and since Slitherine announced its partnership with Steel Balalaika in 2021.

Through many betas and playtests you have been with us, while the community kept growing, and everyone kept asking the same question over and over: ?When is Broken Arrow releasing??.

Well, without further ado, we can proudly say that Broken Arrow is releasing now.




Many brave commanders, first into the fray in exchanging blows with one another, have been engaged into battle since Monday. Now it?s time to escalate and turn what has been a skirmish into an all out war and let everyone else join the fight.

We can?t stress enough how important it is for you to let us know what you think about the game, to leave a review on Steam and give us your honest opinion on discord, steam or elsewhere.

Broken Arrow is a game built for and around its community, and most importantly it?s a game built to stay.




We have long term plans for the future of the game, with many new factions and theaters of war being added, as well as shorter term considerations and plans. Expect to hear from us on our immediate plans soon enough.

Until then, what are you waiting for? The war won?t win itself!

Asid:
What is coming with Update 1.08?
Mon, 30 June 2025




Broken Arrow launched last week and it?s been a tremendous success.

Hundreds of thousands of copies sold and the number of players in the game has never gone under 10.000 once since launch.

While no game is perfect, the response from the community has been incredible, and we?re just getting started.

We have been closely monitoring feedback and we know there are some points that stand out more than others:

  - Lack of a save game feature mid-mission in single player;

  - Problem with people leaving mid-game in multiplayer;

  - The anti-cheat system needs to be fine tuned and improved;

  - Some more issues with connectivity and stability;

In the first week the team has been hard at work to fix the most immediate problems, and they started addressing Skirmish mode, localizations and multiplayer stability.


What is coming with Update 1.08?

We sat down with the developers to discuss what is coming next for Broken Arrow. The next patch is going to be 1.08 and it?s going to be a big one. Compared to the immediate hotfixes on launch week this update will be larger and will need more thorough testing, so we?re currently targeting the week of 7th July for its release.

Let?s have a look at what it is going to contain:

  - First off, improvements to stability, both offline and online;

  - Fix to the most significant problems related to memory consumption;

  - Reconnect fixes and improvements;

  - Update to the anti-cheat system;

  - The possibility to choose between a small or large layout for the maps has been added for custom matches and skirmish for players looking for smaller matches than 5v5. The game will automatically select the layout corresponding to the number of players+AI but you can also force one layout or the other;

  - The tower defense mode that was present during the beta is back and has been improved;


What is coming after that?

We will continue our work on fixing major issues, and overall improvements of the game client as well as server-side software.

We?re going to address the issue of the lack of a penalty for players who leave during a multiplayer match: we?re going to introduce a time-out system that will penalize leavers with progressively longer time-outs. Furthermore, we?re planning on introducing a Surrender option.

We?re not going to stop our fight with cheaters and we will continue working on improvements for our anti-cheat.

As for Save Games, we know it?s a highly requested feature. However, implementing it is more complex than it may appear. Currently we?re investigating our options to make your single player experience more convenient.

While it?s no secret that we?re planning on expanding the game with new factions and new DLCs, this post doesn?t focus on that. We have plans, but we?re not going to give any spoilers just yet.

I?m still having technical problems! Help!

As the devs are working on the update, we?ve prepared a list of solutions to some of the issues that players are currently facing. You can find it here. https://steamcommunity.com/app/1604270/discussions/0/599656878323011939/?snr=2___

Asid:
On the matter of cheating and bans
Thu, 10 July 2025



Since launch the development team has been working hard on the anti-cheat system, in order to ensure that the multiplayer environment is safe, fair and fun to everyone.

We have been monitoring reports and more than 2000 players have been banned on suspicion of cheating since launch.

Unfortunately, after internal analysis of the logs and a review of the banning procedure, we've observed some cases where false positives may have occurred in the process, and while we have made every effort to ensure fairness, we cannot fully guarantee that some players haven't been banned unfairly. It is also the reason why we have been quiet in the past few days, we were undergoing a rigid and serious analysis of our internal processes.

For this reason we have decided we are going to review all cases of bans which might be the result of false positives or result of human error from our staff.

There have also been cases of players banned from multiplayer for having cheated in single player. Our system cannot differentiate between single player and multiplayer at the moment, so while we wouldn?t object to use of cheats in single player in normal circumstances, we cannot allow them right now, as it wouldn?t be a simple change.

We don?t take this decision lightly, but it is the only right thing to do in this case. Rest assured that there is only a very small % of players affected, but our aim is 0 false positives - there can?t be any doubts.

We apologize to those who have been banned unfairly.

Rest assured that we remain determined to stamp out cheating in all its forms.


Update 1.08 includes improvements to the anti-cheat system, and the team has been expanded with new members dedicated to thoroughly reviewing all cheating reports, ensuring fairness in the ban process. With this added expertise, we?re confident the staff will be even more efficient in detecting and addressing cheaters.


Update 1.08 released tomorrow

Tomorrow on July 11 we are going to release update 1.08. We are aiming at releasing it at around 9 am GMT, so hopefully we?ll be punctual. As usual, we will accompany the update with a post and a detailed changelog.

Please note that we will take the servers down in order to deploy the update. Estimated downtime: 15 - 25 minutes.


Community Call

Broken Arrow has players from all over the  world. We come from many different countries and cultures, and we all have different sensibilities. All of us need to be more understanding and tolerant towards everyone. It is a game and we are here to have fun.

Stop accusing different nationalities of cheating, or having assumptions that different nationalities are more prone to cheating than others. That is simply not the case.  Simply put, the proportion of cheaters is globally the same in every country, but some countries have more players than others.

We must be clear on one point: we do not accept or tolerate any form of racist language or behavior. We are one big family and we want people to enjoy Broken Arrow and to feel at home in the Broken Arrow community, no matter where they are from or who they are.

This is our call to the community: cheating makes things harder for everyone.

Cheaters are only making things harder for the developers, as they need to put more time into that rather than focussing on new additions.

Cheaters are only making things harder for the staff, as they are putting a lot of time into ensuring that cheaters get banned.

Most importantly, it makes the game not fun for people who play multiplayer.

If you love Broken Arrow, consider this and please help us by contributing to creating a healthy environment for everyone.

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