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Broken Arrow
Asid:
RELEASE DATE ANNOUNCED
Mon, April 28, 2025
Jun 19, 2025 ?49.99
You?ve been with us when we announced it, when we started streaming it. You?ve taken part in many playtests and multiplayer challenges.
You?ve been discussing it everywhere and we?ve been overwhelmed with all your passion and hype.
You?ve given us great feedback and suggestions and you?ve been with us for the whole trip, helping us make Broken Arrow the most wishlisted strategy game on Steam.
You have been waiting for it for years and now we?re almost there. Broken Arrow will be released on June 19 on Steam at $49.99.
VANGUARD EDITION PRE-ORDERS
But that is not all.
We are opening pre-orders for a special edition of Broken Arrow today.
Broken Arrow Vanguard Edition is now available on pre-order at $59.99.
It is a special edition which contains a number of exclusive goodies.
- Advanced access to Broken Arrow: play the game ahead of everyone and jump in on the action on June 16, 3 days before launch;
- Digital soundtrack: 41 intense and energetic bangers composed by the talented Evgeny Shchukin;
- Digital wallpapers: customize your background with 9 beautiful wallpapers, portraying the specialization decks available in the game;
- Exclusive skins: apply unique skins to specific vehicles, one per specialization;
KALININGRAD LIVE STREAM
We are brimming with anticipation, just as you are. As you wait for June, we thought of inviting you to a special live stream.
Later this week, on Wednesday April 30 at 3 pm GMT, we will be streaming a never-shown-before mission on our Twitch channel: it?s Kaliningrad time!
Are you ready?
Asid:
Deep dive on Vanguard Edition content
Thu, 5 June 2025
Today we?ll focus on two parts of the content coming with the Vanguard Edition: the exclusive skins and the soundtrack.
First we?ll post a blurb by Yuriy, Visual director for the game, who will expand on the process behind the creation of the beautiful models in the game. We?ll also post all the cosmetic skins coming with the Vanguard Edition.
Then we?ll leave the microphone to Evgeny Shchukin, the composer behind the amazing and thrilling OST. Disclaimer: the soundtrack won?t be an exclusive to the Vanguard Edition, we?re looking into making it available separately after launch.
The Models in Broken Arrow
Creating models for Broken Arrow is a complex, but quite interesting process, in which there is a constant balancing between three variables: Optimisation, Visual beauty of the model, Asset production time.
We always proceed from the principle that the main character of our game - a unit, be it a tank, SPHr, or infantry squad - should look as authentic as possible. For this 3D team has developed its own pipeline, sometimes with quite specific tools that are used in production. There is no point in describing our pipeline in detail, but few points are worth mentioning.
Realism is your best friend:
Despite the large scale of the wargame and technical limitations (texture size, polycount, etc.) associated with it, we're trying to validate models authenticity, so players won't have much doubts regarding how historically accurate models are. So, at some point we've introduced a rule saying that the validation of the unit should be based on real life reference, such as photo or video record. This approach drastically mitigates any risks.
Here, for example, is an intermediate stage of checking the model of American armoured personnel carrier ACV, where the hull dimensions are already similar to the real ones and it remains only to fit the elements of the model to their rightful places.
You've got to know the subject and be aware of your actions - a 3D Artist is pretty much a jack of all trades)
Any vehicle is a large and complex mechanism, consisting of thousands of parts that make each machine unique, endowing each unit with its own charisma. A unit should not just look beautiful, but should convey the ?soul? of a real combat vehicle, be interesting to study from all sides. Metal texture, layers of paint, inscriptions, detailing - all this is very important to display, even despite the technical limitations.
The whole world is a reference
A set of references and visual oversight is of great importance to the artist. Each of our artists has his own personal folder with various photo and video references. Such folders may occupy dozens of GBs on a hard drive. Chipping, welding, priming, paint texture - it all helps to ?revive? the look of the equipment in the game. Not washing the car can also be useful - photographed textures of dirt and smudges can be easily found in our models.
Read on...
Asid:
FAQs - Everything you need to know about Broken Arrow
Fri, June 13, 2025
We've just posted a collection of FAQs about the game.
There have been many questions about many different aspects on the game on Steam, Discord, Reddit and elsewhere.
We have decided to collect all these questions and answer them, in a centralized position.
We hope this can help with giving you all the information you need.
You can find them here.
Please feel free to reply and ask additional questions or clarifications should there be any further confusion.
Asid:
Advanced access starts now
Mon, June 16, 2025
We're starting today with the much anticipated launch of the Advanced Access for owners of the Vanguard Edition.
Peacetime is drawing to a close. Tension is rising, planes are scrambling in the air and elite military units begin their offensives in the dark, while millions around the world are buzzing with anticipation, holding their breath. Broken Arrow is almost here.
Vanguard Edition supporters, get ready! You?re the first assault wave, the vanguard commanders who will spearhead the first military operations of the war.
We?re starting today with the much anticipated launch of the Advanced Access for owners of the Vanguard Edition.
There?s not much else to say: get in there, enjoy the game, have fun and let us know what you think. Broken Arrow is a game built for and around its community, with the idea that you will help us shape the future of the game. Your feedback will be essential in ensuring that the game keeps growing and improving.
This is of course just the beginning of a new chapter in strategy gaming. We have a special trailer that we plan on showing you on the day of launch, on June 19 at 4 PM GMT, so we?ve started a premiere on YouTube for it.
Are you ready?
Asid:
Advanced Access - Hotfix 1
Mon, June 16, 2025
We are posting the first hotfix for the game
It contains a number of fixes that were causing some of the missions to crash.
Furthermore, we are aware of some connectivity issues on the territory of Russia: please read this thread for more information about it. https://steamcommunity.com/app/1604270/discussions/0/819206023683325711/?snr=1_2108_9__2107
Changelog:
- Fixed an issue with the mission The Big Wave, preventing players from playing the mission,
- Fixed an issue with the mission Operation Cold Harbor, preventing players from playing the mission,
- Fixed an issue with the PvE mission Baltiysk Invasion, which made players disconnect after a short amount of time
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