Hello General Sandman, I apologize for a lack of a timely response. I will address your various questions below:
The special feature of this project is supposed to have an opportunity to transfer engagements on a tactical level simulation in 3Dview of a different warsim, isnt it?!
I want to make sure I am very clear about all of this to manage expectations. Theater of Operations (TOO) will be a complete standalone war game on the operational/grand tactical level of combat. The game map will be a 2D map based off of real topographical maps that the leaders actually used. During play units will become engaged against each other (i.e. fight or battle), and TOO will resolve the battles using it's battle resolution system. However...
A special feature of TOO will be to give players a detailed order of battle to allow players the *option* to fight out the tactical battles on their own. This means that players then have the ability to input battle results back into TOO (distance advanced, time taken, casualties, etc). TOO will incorporate the results and continue on.
What this means is that TOO can be used as a campaign layer for people who like playing tactical level games. Furthermore battle results can be derived by players with any game and/or media they like: board game, miniature game, or computer game.
This does NOT mean there is any automated link between TOO and any other game. So if players wish to use the Combat Mission games to play out a battle they must set it all up using Combat Mission with the order of battle obtained from TOO. We do hope to co-develop an automated link (with BFC) between games to assist in selecting forces, but I will just say that we aren't there yet. Regardless, any Combat Mission battle maps would have to be chosen/determined by the players no matter what.
What user friendly instruments will be provided to display the concrete and dynamic impact of the topographic circumstances and other criteria like weather, daytime or smoke regarding visual abilities and movement-conditions for every individual unit in 2Dview?
We plan to have a filter that can be selected to show what is visible to a selected unit. There will be other visual aids to show other aspects of weather like mud, snow, etc.
Will there be considered and displayed different kind of roads?[/size]
Yes, roads are crucial at the operational level. Currently I have 3 road categories: highway, primary roads, and secondary roads.