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Offline Asid

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Clash of Command: Campaign of 1863
« on: February 07, 2021, 04:30:15 AM »


There is no “taking turns” in war! Play with or against your friends, devise your tactics and watch your plans unfold simultaneously, but remember “No plan survives contact with the Enemy.” Enlist Today!


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Single-player, Online PvP, Online Co-op


GBClash of Command: Campaign of 1863 - Teaser




About

There is no “taking turns” in war!
Clash of Command is a Team vs Team WeGo Tactical Strategy game. The WeGo system is a truly realistic combat simulation system: All players plan and issue orders to their units at the same time. Orders are then processed simultaneously and the resulting after action reports are then sent to players for review and planning for the next turn. Using our custom game engine; you will strategically plan orders for some of histories most famous units, and then watch as your carefully laid plans are laid to waste by the chaos of war (Its fun! We promise).

Take Command of History
The Clash of Command series puts you in command at some of the most pivotal moments of human history. Outmaneuver your opponents, race to capture key objectives and/or reduce your enemy to ashes!

True Multiplayer Chain of Command
Clash of Command will be available in both a unique and historically accurate Team vs Team “Versus” mode (1v1, 2v2, 3v3, and 5v5 games available), a Co-op Team vs AI mode (5, 4, 3 or 2 player), and a single player mode. Team vs Team and Co-op modes will feature a true true chain of command. Each team has a commanding general that receives complete operational intelligence for their side, while each sub commander can only "see" what their own units see. Team communications and strategy will be critical to your success.

Historically Accurate Order of Battle
The first module: The Campaign of 1863 will feature one of the most dramatic and exciting periods of American history: The U.S. Civil War. Specifically Lee’s 1863 march upon the north which lead to the historic battle of Gettysburg. Taken from historic records, all game units like the Iron Brigade and the Stonewall Brigade begin the game in their historically accurate locations.

Play at your pace
Look, you're busy, your friends are busy, we get it. This is why we've created a flexible Play at your own Pace schedule system. If you want to play a Speed game with 5 min turn deadlines, go for it. If you want to play a more thoughtful and strategic game, set up a Daily or heck even a Weekly paced game. Clash of Command allows you to set the pace of the game to fit your preferred pace of play.











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Offline Asid

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Re: Clash of Command: Campaign of 1863
« Reply #1 on: February 07, 2021, 04:40:16 AM »
The story so far...
29 Dec, 2020


Hi and Welcome to Clash of Command: Campaign of 1863

I'm Jeff, co-founder/programmer/biv dev for Mutant Entertainment Studios. Clash of Command is a conversion of the first game released by our studio waaay back in 2009: The Campaign of 1863 (C63). C63 was a Flash/Browser game with a small but very dedicated following (hi C63 vets!). The conversion began with the announcement that Flash would no longer be supported as of Dec. 31st 2020. Since that time we've been grinding away at recreating the entire Front End and Sever systems to work with our existing game engine.

We're excited for you to join us on our development path. The current plan is to start closed alpha testing early/mid 2021. You can join us on the Discord Server , or join the Mailing List to sign up for alpha testing once it's available.

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