Become a GuildmasterThu, 11 June 2020
Learn more about our new mode and what is to come for Gloomhaven!“After fighting the most ferocious monsters and the most cunning bandits, after traveling the plains of the continent, you thought you were at the end of your adventures ...
Pressed on the bar, sipping a well-deserved drink, fatigue could be read on your face. Then a hooded figure appeared next to you. Large horns protruded from his hood. With a quick wave of his hand, he ordered a full mug. Without saying a word, he slid a piece of parchment folded in half towards you on the counter.
Arching an eyebrow at the stranger, you grab the paper to discover its contents while the mysterious messenger finishes his glass suddenly and turns on his heels towards the exit.
Your eyes are returned to the parchment. A complete map of the lands of Gloomhaven, showing precisely the location of new equipment, formidable and powerful mercenaries to recruit and more ...
You thought you were at the end of your adventures ... So now discover the new Guildmaster mode!”
Greeting mercenaries!
As some of you have guessed, we have been working hard lately on a whole new way of adventuring throughout Gloomhaven. Since the release of the early access we have gathered very valuable feedback and requests from your reviews and comments.
We are delighted to present to you, Gloomhaven Guildmaster: a new game mode coming in the early access. It is the largest update so far bringing highly requested changes and new content. Its objective is to both deliver the most gripping & enjoyable early access Gloomhaven experience AND to make a huge step in the direction of the board game campaign implementation.
Here are few of many changes planned for the Guildmaster update coming on the 25th June:
1. Manage freely your roster of mercenaries at any point of your adventure.
2. Revamped the out-of-dungeon experience with new missions/objectives/stories.
3. Reworked the tutorial and introduction to gameplay mechanics.
4. Cave biome and its monsters added
5. Co-op multiplayer in beta
GATHER YOUR MERCENARIES AND BECOME A GUILDMASTERAs a Guildmaster, you will take control of a Guild of Mercenaries who see an opportunity to make a lot of money by reopening trade routes across the town while everyone else is too afraid to do it.
Thanks to the feedback given by our players, we understand that you wanted to be able to actively change your mercenary roster whenever you unlocked a new slot in your roster or when we added new mercenary.
In the Guildmaster game mode, you will be able to form your own company, modify freely your roster, and try out the best team synergies.
We also understand that from your comments that the game was lacking objectives and goals as you play. In this update, you will take on over 90 challenging new missions to liberate areas of the map, uncover mercenaries’ stories, unlock powerful items, or simply earn extra gold pieces as hired blades. New characters will follow the company in their journey and give out missions and rewards. Finally, we received reviews from new players regarding our learning curve and the gap between our tutorial and the in-game experience.
This is why in the Guildmaster update also brings a reworked tutorial and a well-paced introduction so that newcomers and Gloomhaven experts alike will be able to discover and rediscover the core gameplay mechanics of Gloomhaven, as well as some of the advance mechanics brought by each mercenary.
A lot of the hidden gameplay mechanics and programming code implemented in this upcoming update brings us closer to the full launch of the board game campaign that includes, but is not limited to:
• Multiplayer co-op mode in beta
• Narration in and out of dungeons
• Possibility to change rosters
• Multiple new dungeon modifiers and objectives
• The addition of the Temple
• New monsters
These are just a few examples of features and mechanics that are necessary to achieve one objective: deliver the greatest Gloomhaven digital adaptation with all the original board game content and campaign.
Please note that the guildmaster mode will replace the current adventure mode, therefore your progress will be lost. This is due to the way that the two modes work differently and how progress is measured, unfortunately progression cannot be translated between the two.
NEW BIOME: VENTURE OUT IN THE DARK CAVERNS… !A brand new environment has been discovered!
Prepare to discover the cave biome and its formidable enemies. If fighting a bear is part of your daily activities, beware of the imposing stone golem! Also try not to disturb the sleep of the drakes or vipers. That said, their scales must be worth their weight in gold…
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33333530/2d33950cfe11ae0ac6e7161c1527a2cb39edfaf8.jpgCO-OP MULTIPLAYER: CLOSED BETA LAUNCH ON THE 25th JUNE!Also we’re not forgetting the multiplayer co-op mode, which is on the top of our priority list. We know you’re very impatient to try it and so are we!
We’re very pleased to announce that co-op multiplayer will be available in closed beta for a short period on the 25th and will later be released into open beta.
We've taken the decision to launch it first in closed beta in order to make sure it is stable enough before officially creating a beta branch, where everyone will be able to give it a try.
If you wish to join the multiplayer co-op closed-beta on the 25th June, you'll have to join our official Discord, where there will be a channel dedicated to this specific closed-beta.
Click here to join the official Gloomhaven discord!
Please note that these decisions are taken only to provide you with the best experience possible for this very awaited feature!
WHAT’S NEXT?This is the largest update so far in the early access bringing both new content and community requested changes and improvements. We’re getting closer to the campaign thanks to these reworks and massive changes. As some of you requested, we have updated the roadmap in order to give you an overview of future updates and content to come. The journey is still on! We still plan to launch the multiplayer mode in Q3, alongside The City update. So stay tuned for more details on that in the future!
So what are your thoughts about the changes coming? We can't wait for you to try out all of these new exciting features! We will reveal more and explain further the new mode to you in the days to come. Stay tuned for the upcoming posts!
From Gloom, only greed and death emerge...