Co-op Story Mode UpdateThu, 18 June 2020
Co-op Story Mode out now!Story in Co-op Mode Update is live! We would like to thank you all for your support, bug reports and feedbacks. See you in Green Hell!
Story mode can now be enjoyed in multiplayer by up to 4 Players
Save slots for singleplayer and multiplayer games are now separate, giving you 4 slots each! Games started as singleplayer cannot be played as multiplayer and vice versa.
Tutorial can now be played separately from Story mode, preparing you for multiplayer
Improved game browser with game type/difficulty filters
Players now cannot change save slot when saving multiplayer games(this prevents problems with desynchronization of Clients and Hosts progress)
Player names in chat are now displayed in the color of Players t-shirt
When Mia talks to you through Walkie Talkie or Radio a walkie talkie icon shows up
Fixed - Save and quit of Client doesnt trigger save of other Players
Fixed - Time-based processes are not working properly
Saving game in killbox sends Client to an infinite death loop after rejoin
Fixed - Player cannot highlight multiplayer game in Game browser when using a Controller
Fixed - Blocked input after certain animations when low on stamina
Fixed - Player is able to take a Parrot when other Player harvests it leading to a crash
Fixed - Crash when saving game loaded from specific save from Community
Fixed - Tribes that killed Player can go to his respawn point after respawn
Fixed - No Wood icon on Mud Charcoal Furnace for not owners after one full usage
Fixed - Selecting Notebook or Inspection via clicking on wheel menu with Torch equipped cause softlock
Fixed - Attacking with torch while simultaneously opening notepad locks the player
Fixed - Player can't pour water into Mud Water Filter after co-op
Fixed - Some functions does not change buttons when action key is binded
Fixed - Attempting to pick up a fish pierced by a projectile while inventory is full results in looped splash fx
Fixed - Audiolog text blinks for a split second when a new line begins and Player is far away
Fixed - Obsolete option 'singleplayer' in multiplayer in-game 'online visibility'
Fixed - Some of HO objects are rescaled when changing owner a few times
Fixed - Soups made from anti-parasitic items have very low chance or no chance of removing parasites
Fixed - Constructions and items don't disappear during PreDreams
Fixed - Construction ghosts dont disappear during PreDreams
Fixed - Lootable items reappear for Host if Client picks them up first alone
Fixed - Tribes can have very tiny weapons
Fixed - Player can fall through Elevator's floor when harvesting/crafting
Fixed - No Wood icon on Mud Charcoal Furnace for not owners after one full usage
Fixed - Obsolete 'Green Hell' difficulty Filter in game browser
Fixed - It's easy to highlight two options at once in the menus
Fixed - Player's name shows in front of you when standing in roughly same spot as them
Fixed - Character uses block when backing out from Reading Collectable using [R]
Fixed - fx appears too fast when igniting any fire
Fixed - Several dialog and Notebook typos in polish
Fixed - Various meats from Poison Dart Frog don't trigger Food Poisoning
Fixed - Player can slide down to GoldMine and survive
Fixed - Shaking animation when opening craft while holding Axe/Blade/Torch with low stamina
Fixed - Spear/Bow with Arrow disappears from hand but hand remains in holding position while opening Crafting via the Wheel Menu
Fixed - "Map - New Location" in infolog for every Player when Player goes to location someone else discovered
Fixed - Some texts in Notebook can be slightly cut off
Fixed - Tribe corpses are invisible for the third Player if Tribes were killed before his join
Fixed - Tribes killed when second Player is away are bald for them
Fixed - Arrows shot by Tribe in Dream_3 have desynchronized whoosh sound
Fixed - Last sentence of credits is cut off
Fixed - Logs are present during PreDream_2 if Player loaded Story save straight from a Survival game
Fixed - One of the triggers in Lab Analyzer is in a wrong place
Fixed - Ayahuasca_bowl_LOD0 in Ayahuasca Bowls has different position then rest of the LODs
Fixed - Charcoal and Campfire ash spawns at the beginning of dream 4
Fixed - Walkie Talkie picked up inside Hero Tent casts a shadow
Fixed - Prebuilt Fish Stick Trap is a bit too high
Fixed - Trigger for line in cenote without Climbing Gear is appearing when player is 5m away
Fixed - Mud Shower has no rain cutter
After update Players that completed Tutorial on previous game version can have a milky blue filter on screen when joining another Players game. Please rejoin the game again to resolve this issue.Sorry for any inconvenience!
Hand holding WT doesn't change position when looking down in 3rd person animation
Host can get respawned near Client after reload
Thank you for your support!